// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__4D1BB907_8E74_11D4_A439_00D059085115__INCLUDED_) #define AFX_MAINFRM_H__4D1BB907_8E74_11D4_A439_00D059085115__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CMainFrame : public CMDIFrameWnd { DECLARE_DYNAMIC(CMainFrame) public: CMainFrame(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) public: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // control bar embedded members CStatusBar m_wndStatusBar; CToolBar m_wndToolBar; // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__4D1BB907_8E74_11D4_A439_00D059085115__INCLUDED_)