// CMyThread.h : pour créer un processus pour la console // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__20B3756C_5DFD_11D4_A15E_00E0189013DF__INCLUDED_) #define AFX_MAINFRM_H__20B3756C_5DFD_11D4_A15E_00E0189013DF__INCLUDED_ #include "stdafx.h" #include "TstCBot.h" class CMyThread : public CWinThread { // DECLARE_DYNAMIC(CMyThread) DECLARE_DYNCREATE(CMyThread) public: // Constructor CMyThread(); virtual BOOL InitInstance(); virtual int ExitInstance(); // return app exit code // Implementation //{{AFX_MSG(CTstCBotApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg void OnReturn(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__20B3756C_5DFD_11D4_A15E_00E0189013DF__INCLUDED_)