// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // autobase.h #ifndef _AUTOBASE_H_ #define _AUTOBASE_H_ #include "auto.h" #include "misc.h" class CInstanceManager; class CD3DEngine; class CParticule; class CTerrain; class CCamera; class CObject; #define PARAM_STOP 0 // run=0 -> stops and open #define PARAM_LANDING 1 // run=1 -> landing #define PARAM_PORTICO 2 // run=2 -> gate on the ground #define PARAM_FIXSCENE 3 // run=3 -> open and stops to win / lost #define PARAM_TRANSIT1 11 // run=11 -> transit in space #define PARAM_TRANSIT2 12 // run=12 -> transit in space #define PARAM_TRANSIT3 13 // run=13 -> transit in space enum AutoBasePhase { ABP_WAIT = 1, // expected ABP_START = 2, // start-up ABP_LAND = 3, // landing ABP_OPENWAIT = 4, // wait before opening ABP_OPEN = 5, // opens the gate ABP_OPEN2 = 6, // opens supplements ABP_LDWAIT = 7, // expected ABP_CLOSE2 = 8, // closes supplements ABP_CLOSE = 9, // closes gate ABP_TOWAIT = 10, // wait before takeoff ABP_TAKEOFF = 11, // take-off ABP_PORTICO_MOVE = 12, // gate advance ABP_PORTICO_WAIT1= 13, // gate expected ABP_PORTICO_DOWN = 14, // gate down ABP_PORTICO_WAIT2= 15, // gate expected ABP_PORTICO_OPEN = 16, // gate opens ABP_TRANSIT_MOVE = 17, // transit - moving }; class CAutoBase : public CAuto { public: CAutoBase(CInstanceManager* iMan, CObject* object); ~CAutoBase(); void DeleteObject(BOOL bAll=FALSE); void Init(); void Start(int param); BOOL EventProcess(const Event &event); BOOL Abort(); Error RetError(); BOOL CreateInterface(BOOL bSelect); protected: void UpdateInterface(); void FreezeCargo(BOOL bFreeze); void MoveCargo(); Error CheckCloseDoor(); void BeginTransit(); void EndTransit(); protected: AutoBasePhase m_phase; BOOL m_bOpen; float m_progress; float m_speed; float m_lastParticule; float m_lastMotorParticule; float m_fogStart; float m_deepView; D3DVECTOR m_pos; D3DVECTOR m_posSound; D3DVECTOR m_finalPos; D3DVECTOR m_lastPos; int m_param; int m_soundChannel; int m_partiChannel[8]; char m_bgBack[100]; char m_bgName[100]; D3DCOLOR m_bgUp; D3DCOLOR m_bgDown; D3DCOLOR m_bgCloudUp; D3DCOLOR m_bgCloudDown; }; #endif //_AUTOBASE_H_