// autoportico.h #ifndef _AUTOPORTICO_H_ #define _AUTOPORTICO_H_ class CInstanceManager; class CD3DEngine; class CParticule; class CTerrain; class CCamera; class CObject; enum AutoPorticoPhase { APOP_WAIT = 1, // attend APOP_START = 2, // départ de l'action APOP_MOVE = 3, // avance APOP_WAIT1 = 4, // attend APOP_DOWN = 5, // descend APOP_WAIT2 = 6, // attend APOP_OPEN = 7, // ouvre }; class CAutoPortico : public CAuto { public: CAutoPortico(CInstanceManager* iMan, CObject* object); ~CAutoPortico(); void DeleteObject(BOOL bAll=FALSE); void Init(); void Start(int param); BOOL EventProcess(const Event &event); BOOL Abort(); Error RetError(); protected: void UpdateTrackMapping(float left, float right); protected: AutoPorticoPhase m_phase; float m_progress; float m_speed; float m_cameraProgress; float m_cameraSpeed; float m_lastParticule; D3DVECTOR m_finalPos; D3DVECTOR m_startPos; float m_posTrack; int m_param; int m_soundChannel; }; #endif //_AUTOPORTICO_H_