// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // autosafe.h #ifndef _AUTOSAFE_H_ #define _AUTOSAFE_H_ #include "auto.h" #include "misc.h" class CInstanceManager; class CD3DEngine; class CParticule; class CTerrain; class CCamera; class CObject; enum AutoSafePhase { ASAP_WAIT = 1, ASAP_OPEN = 2, ASAP_FINISH = 3, }; class CAutoSafe : public CAuto { public: CAutoSafe(CInstanceManager* iMan, CObject* object); ~CAutoSafe(); void DeleteObject(BOOL bAll=FALSE); void Init(); BOOL EventProcess(const Event &event); Error RetError(); BOOL CreateInterface(BOOL bSelect); BOOL Write(char *line); BOOL Read(char *line); protected: int CountKeys(); void LockKeys(); void DownKeys(float progress); void DeleteKeys(); CObject* SearchVehicle(); protected: AutoSafePhase m_phase; float m_progress; float m_speed; float m_timeVirus; float m_lastParticule; int m_channelSound; BOOL m_bLock; int m_countKeys; float m_actualAngle; float m_finalAngle; BOOL m_bKey[4]; D3DVECTOR m_keyPos[4]; int m_keyParti[4]; }; #endif //_AUTOSAFE_H_