// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // iman.cpp #include #include "common/struct.h" #include "common/iman.h" // Object's constructor. CInstanceManager::CInstanceManager() { int i; for ( i=0 ; i= CLASS_MAX ) return; if ( m_table[classType].classPointer == 0 ) return; free(m_table[classType].classPointer); m_table[classType].classPointer = 0; } // Adds a new instance of a class. bool CInstanceManager::AddInstance(ClassType classType, void* pointer, int max) { int i; if ( classType < 0 || classType >= CLASS_MAX ) return false; if ( m_table[classType].classPointer == 0 ) { m_table[classType].classPointer = (void**)malloc(max*sizeof(void*)); m_table[classType].totalPossible = max; m_table[classType].totalUsed = 0; } if ( m_table[classType].totalUsed >= m_table[classType].totalPossible ) return false; i = m_table[classType].totalUsed++; m_table[classType].classPointer[i] = pointer; return true; } // Deletes an instance of a class. bool CInstanceManager::DeleteInstance(ClassType classType, void* pointer) { int i; if ( classType < 0 || classType >= CLASS_MAX ) return false; for ( i=0 ; i= CLASS_MAX ) return 0; if ( m_table[classType].classPointer == 0 ) return 0; #endif if ( rank >= m_table[classType].totalUsed ) return 0; return m_table[classType].classPointer[rank]; } // Fills holes in a table. void CInstanceManager::Compress(ClassType classType) { int i, j; if ( classType < 0 || classType >= CLASS_MAX ) return; j = 0; for ( i=0 ; i