// * This file is part of the COLOBOT source code // * Copyright (C) 2012, Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. /** * \file common/key.h * \brief Key-related macros and enums */ #pragma once #include /* Key definitions are specially defined here so that it is clear in other parts of the code that these are used. It is to avoid having SDL-related enum values or #defines lying around unchecked. With this approach it will be easier to maintain the code later on. */ // Key symbol defined as concatenation to SDLK_... // If need arises, it can be changed to custom function or anything else #define KEY(x) SDLK_ ## x // Key modifier defined as concatenation to KMOD_... // If need arises, it can be changed to custom function or anything else #define KEY_MOD(x) KMOD_ ## x /** * \enum VirtualKmod * \brief Virtual key codes generated on kmod presses * * These are provided here because left and right pair of keys generate different codes. */ enum VirtualKmod { VIRTUAL_KMOD_CTRL = SDLK_LAST + 100, //! < control (left or right) VIRTUAL_KMOD_SHIFT = SDLK_LAST + 101, //! < shift (left or right) VIRTUAL_KMOD_ALT = SDLK_LAST + 102, //! < alt (left or right) VIRTUAL_KMOD_META = SDLK_LAST + 103 //! < win key (left or right) }; // Just syntax sugar // So it is the same as other macros #define VIRTUAL_KMOD(x) VIRTUAL_KMOD_ ## x // Virtual key code generated on joystick button presses // num is number of joystick button #define VIRTUAL_JOY(num) (SDLK_LAST + 200 + num) //! Special value for invalid key bindings const unsigned int KEY_INVALID = SDLK_LAST + 1000;