#include "../image.h" #include #include /* For now, just a simple test: loading a file from image * and saving it to another in PNG. */ int main(int argc, char *argv[]) { if (argc != 3) { printf("Usage: %s in_image out_image\n", argv[0]); return 0; } CImage image; if (! image.Load(argv[1])) { std::string err = image.GetError(); printf("Error loading '%s': %s\n", err.c_str()); return 1; } Gfx::Color color; std::string str; color = image.GetPixel(Math::IntPoint(0, 0)); str = color.ToString(); printf("pixel @ (0,0): %s\n", str.c_str()); color = image.GetPixel(Math::IntPoint(0, 1)); str = color.ToString(); printf("pixel @ (0,1): %s\n", str.c_str()); color = image.GetPixel(Math::IntPoint(1, 0)); str = color.ToString(); printf("pixel @ (1,0): %s\n", str.c_str()); color = image.GetPixel(Math::IntPoint(1, 1)); str = color.ToString(); printf("pixel @ (1,1): %s\n", str.c_str()); image.SetPixel(Math::IntPoint(0, 0), Gfx::Color(0.1f, 0.2f, 0.3f, 0.0f)); image.SetPixel(Math::IntPoint(1, 0), Gfx::Color(0.3f, 0.2f, 0.1f, 1.0f)); image.SetPixel(Math::IntPoint(0, 1), Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)); image.SetPixel(Math::IntPoint(1, 1), Gfx::Color(0.0f, 0.0f, 0.0f, 1.0f)); if (! image.SavePNG(argv[2])) { std::string err = image.GetError(); printf("Error saving PNG '%s': %s\n", err.c_str()); return 2; } return 0; }