// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // text.h #pragma once #include "graphics/d3d/d3dengine.h" class CInstanceManager; const float SMALLFONT = 10.0f; const float BIGFONT = 15.0f; const float NORMSTRETCH = 0.8f; enum FontType { FONT_COLOBOT = 0, FONT_COURIER = 1, FONT_BUTTON = 2, }; enum FontTitle { TITLE_BIG = 0x04, TITLE_NORM = 0x08, TITLE_LITTLE = 0x0c, }; enum FontColor { COLOR_LINK = 0x10, COLOR_TOKEN = 0x20, COLOR_TYPE = 0x30, COLOR_CONST = 0x40, COLOR_REM = 0x50, COLOR_KEY = 0x60, COLOR_TABLE = 0x70, }; const int FONT_MASK = 0x03; const int TITLE_MASK = 0x0c; const int COLOR_MASK = 0x70; const int IMAGE_MASK = 0x80; class CText { public: CText(CInstanceManager *iMan, CD3DEngine* engine); ~CText(); void SetD3DDevice(LPDIRECT3DDEVICE7 device); void DrawText(char *string, char *format, int len, FPOINT pos, float width, int justif, float size, float stretch, int eol); void DrawText(char *string, char *format, FPOINT pos, float width, int justif, float size, float stretch, int eol); void DrawText(char *string, int len, FPOINT pos, float width, int justif, float size, float stretch, FontType font, int eol); void DrawText(char *string, FPOINT pos, float width, int justif, float size, float stretch, FontType font, int eol); void DimText(char *string, char *format, int len, FPOINT pos, int justif, float size, float stretch, FPOINT &start, FPOINT &end); void DimText(char *string, char *format, FPOINT pos, int justif, float size, float stretch, FPOINT &start, FPOINT &end); void DimText(char *string, int len, FPOINT pos, int justif, float size, float stretch, FontType font, FPOINT &start, FPOINT &end); void DimText(char *string, FPOINT pos, int justif, float size, float stretch, FontType font, FPOINT &start, FPOINT &end); float RetAscent(float size, FontType font); float RetDescent(float size, FontType font); float RetHeight(float size, FontType font); float RetStringWidth(char *string, char *format, int len, float size, float stretch); float RetStringWidth(char *string, int len, float size, float stretch, FontType font); float RetCharWidth(int character, float offset, float size, float stretch, FontType font); int Justif(char *string, char *format, int len, float width, float size, float stretch); int Justif(char *string, int len, float width, float size, float stretch, FontType font); int Detect(char *string, char *format, int len, float offset, float size, float stretch); int Detect(char *string, int len, float offset, float size, float stretch, FontType font); protected: void DrawString(char *string, char *format, int len, FPOINT pos, float width, float size, float stretch, int eol); void DrawString(char *string, int len, FPOINT pos, float width, float size, float stretch, FontType font, int eol); void DrawColor(FPOINT pos, float size, float width, int color); void DrawChar(int character, FPOINT pos, float size, float stretch, FontType font); protected: CInstanceManager* m_iMan; CD3DEngine* m_engine; LPDIRECT3DDEVICE7 m_pD3DDevice; };