// * This file is part of the COLOBOT source code // * Copyright (C) 2012, Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. /** * \file math/intpoint.h * \brief IntPoint struct */ #pragma once #include // Math module namespace namespace Math { /** * \struct IntPoint * \brief 2D Point with integer coords * * Analog of WinAPI's POINT struct. */ struct IntPoint { //! X coord int x; //! Y coord int y; IntPoint(int aX = 0, int aY = 0) : x(aX), y(aY) {} inline bool operator==(const IntPoint& p) const { return x == p.x && y == p.y; } inline bool operator!=(const IntPoint& p) const { return !operator==(p); } inline float Length() const { return sqrtf(x*x + y*y); } }; } // namespace Math