cmake_minimum_required(VERSION 2.8) set(CMAKE_BUILD_TYPE debug) set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -O0") add_executable(matrix_test matrix_test.cpp) add_executable(vector_test vector_test.cpp) add_executable(geometry_test geometry_test.cpp ../old/math3d.cpp ../old/d3dmath.cpp ../../graphics/d3d/d3dutil.cpp) enable_testing() add_test(matrix_test ./matrix_test) add_test(vector_test ./vector_test) add_test(geometry_test ./geometry_test) # Change to DirectX SDK directory include_directories("c:/dxsdk/include") add_definitions(-DSTRICT -DD3D_OVERLOADS) # 'make check' will compile the required test programs # Note that 'make test' will still fail without compiled programs add_custom_target(check COMMAND ${CMAKE_CTEST_COMMAND} DEPENDS matrix_test vector_test) # Files to be removed in distclean set(REMOVE_FILES CMakeFiles Testing cmake_install.cmake CMakeCache.txt CTestTestfile.cmake Makefile ./matrix_test ./vector_test ./geometry_test ) add_custom_target(distclean COMMAND rm -rf ${REMOVE_FILES})