// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // auto.h #pragma once #include "common/global.h" #include "object/object.h" class CInstanceManager; class CRobotMain; class CSoundInterface; namespace Ui { class CInterface; class CWindow; } /* Ui */ namespace Gfx { class CEngine; class CParticle; class CLightManager; class CTarrain; class CWater; class CCloud; class CCamera; class CPlanet; class CLightning; } /* Gfx */ class CAuto { public: CAuto(CObject* object); virtual ~CAuto(); virtual void DeleteObject(bool bAll=false); virtual void Init(); virtual void Start(int param); virtual bool EventProcess(const Event &event); virtual Error IsEnded(); virtual bool Abort(); virtual Error StartAction(int param); virtual bool SetType(ObjectType type); virtual bool SetValue(int rank, float value); virtual bool SetString(char *string); virtual bool CreateInterface(bool bSelect); virtual Error GetError(); virtual bool GetBusy(); virtual void SetBusy(bool bBuse); virtual void InitProgressTotal(float total); virtual void EventProgress(float rTime); virtual bool GetMotor(); virtual void SetMotor(bool bMotor); virtual bool Write(char *line); virtual bool Read(char *line); protected: void CheckInterface(Ui::CWindow *pw, EventType event, bool bState); void EnableInterface(Ui::CWindow *pw, EventType event, bool bState); void VisibleInterface(Ui::CWindow *pw, EventType event, bool bState); void DeadInterface(Ui::CWindow *pw, EventType event, bool bState); void UpdateInterface(); void UpdateInterface(float rTime); protected: CInstanceManager* m_iMan; // TODO: to be removed CEventQueue* m_eventQueue; Gfx::CEngine* m_engine; Gfx::CParticle* m_particle; Gfx::CTerrain* m_terrain; Gfx::CWater* m_water; Gfx::CCloud* m_cloud; Gfx::CPlanet* m_planet; Gfx::CLightning* m_lightning; Gfx::CCamera* m_camera; Ui::CInterface* m_interface; CRobotMain* m_main; CObject* m_object; CSoundInterface* m_sound; ObjectType m_type; bool m_bBusy; bool m_bMotor; float m_time; float m_lastUpdateTime; float m_progressTime; float m_progressTotal; };