// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // autohuston.h #ifndef _AUTOHUSTON_H_ #define _AUTOHUSTON_H_ #include "auto.h" #include "particule.h" class CInstanceManager; class CD3DEngine; class CParticule; class CTerrain; class CCamera; class CObject; typedef struct { int parti; ParticuleType type; D3DVECTOR pos; float dim; float total; float off; } HustonLens; #define HUSTONMAXLENS 20 class CAutoHuston : public CAuto { public: CAutoHuston(CInstanceManager* iMan, CObject* object); ~CAutoHuston(); void DeleteObject(BOOL bAll=FALSE); void Init(); void Start(int param); BOOL EventProcess(const Event &event); BOOL Abort(); Error RetError(); BOOL CreateInterface(BOOL bSelect); protected: protected: float m_progress; float m_speed; HustonLens m_lens[HUSTONMAXLENS]; int m_lensTotal; }; #endif //_AUTOHUSTON_H_