/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsiteс.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #include "object/auto/autoradar.h" #include "common/iman.h" #include "math/geometry.h" #include "ui/interface.h" #include "ui/window.h" #include "ui/gauge.h" #include // Object's constructor. CAutoRadar::CAutoRadar(CObject* object) : CAuto(object) { Init(); m_phase = ARAP_WAIT; m_totalDetect = 0; } // Object's destructor. CAutoRadar::~CAutoRadar() { } // Destroys the object. void CAutoRadar::DeleteObject(bool bAll) { CAuto::DeleteObject(bAll); } // Initialize the object. void CAutoRadar::Init() { m_phase = ARAP_SEARCH; m_progress = 0.0f; m_speed = 1.0f/3.0f; m_aTime = 0.0f; m_time = 0.0f; m_timeVirus = 0.0f; } // Management of an event. bool CAutoRadar::EventProcess(const Event &event) { Math::Vector pos, ePos; float speed, angle, prog, freq, ampl; CAuto::EventProcess(event); if ( m_engine->GetPause() ) return true; if ( event.type != EVENT_FRAME ) return true; if ( m_phase == ARAP_WAIT ) return true; m_progress += event.rTime*m_speed; m_aTime += event.rTime; m_timeVirus -= event.rTime; if ( m_object->GetVirusMode() ) // contaminated by a virus? { if ( m_timeVirus <= 0.0f ) { m_timeVirus = 0.1f+Math::Rand()*0.3f; angle = m_object->GetAngleY(1); angle += (Math::Rand()-0.2f)*0.5f; m_object->SetAngleY(1, angle); angle = m_object->GetAngleY(2); angle += (Math::Rand()-0.8f)*1.0f; m_object->SetAngleY(2, angle); m_object->SetAngleX(3, (Math::Rand()-0.5f)*0.3f); m_totalDetect = static_cast< int >(Math::Rand()*10.0f); UpdateInterface(); } return true; } if ( m_phase == ARAP_SEARCH ) { if ( m_progress < 1.0f ) { speed = Math::Min(10.0f, m_progress*50.0f); angle = m_object->GetAngleY(1); angle += event.rTime*speed; m_object->SetAngleY(1, angle); } else { if ( !SearchEnemy(ePos) ) { m_phase = ARAP_SEARCH; m_progress = 10.0f/50.0f; // full speed immediately m_speed = 1.0f/3.0f; } else { pos = m_object->GetPosition(0); m_start = m_object->GetAngleY(1); m_angle = m_start-Math::NormAngle(m_start)+Math::PI*2.0f; m_angle += Math::RotateAngle(pos.x-ePos.x, ePos.z-pos.z); m_angle += Math::PI-m_object->GetAngleY(0); m_phase = ARAP_SHOW; m_progress = 0.0f; m_speed = 1.0f/(fabs(m_angle-m_start)/10.0f); } } } if ( m_phase == ARAP_SHOW ) { if ( m_progress < 1.0f ) { angle = m_start + (m_angle-m_start)*m_progress; m_object->SetAngleY(1, angle); } else { m_sound->Play(SOUND_RADAR, m_object->GetPosition(0)); m_phase = ARAP_SINUS; m_progress = 0.0f; m_speed = 1.0f/4.0f; m_time = 0.0f; } } if ( m_phase == ARAP_SINUS ) { if ( m_progress < 1.0f ) { prog = Math::Min(1.0f, m_progress*2.0f); freq = 16.0f*(prog+1.0f); ampl = 0.2f-prog*0.2f; angle = m_angle + sinf(m_time*freq)*ampl; m_object->SetAngleY(1, angle); } else { m_phase = ARAP_SEARCH; m_progress = 0.0f; m_speed = 1.0f/3.0f; } } angle = -m_aTime*2.0f; m_object->SetAngleY(2, angle); angle = sinf(m_aTime*4.0f)*0.3f; m_object->SetAngleX(3, angle); return true; } // Returns an error due the state of the automation. Error CAutoRadar::GetError() { if ( m_object->GetVirusMode() ) { return ERR_BAT_VIRUS; } return ERR_OK; } // Creates all the interface when the object is selected. bool CAutoRadar::CreateInterface(bool bSelect) { Ui::CWindow* pw; Math::Point pos, dim, ddim; float ox, oy, sx, sy; CAuto::CreateInterface(bSelect); if ( !bSelect ) return true; pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0)); if ( pw == 0 ) return false; ox = 3.0f/640.0f; oy = 3.0f/480.0f; sx = 33.0f/640.0f; sy = 33.0f/480.0f; pos.x = ox+sx*7.0f; pos.y = oy+sy*0.6f; dim.x = 160.0f/640.0f; dim.y = 26.0f/480.0f; pw->CreateGauge(pos, dim, 1, EVENT_OBJECT_GRADAR); pos.x = ox+sx*0.0f; pos.y = oy+sy*0; ddim.x = 66.0f/640.0f; ddim.y = 66.0f/480.0f; pw->CreateGroup(pos, ddim, 105, EVENT_OBJECT_TYPE); UpdateInterface(); return true; } // Updates the status of all interface buttons. void CAutoRadar::UpdateInterface() { Ui::CWindow* pw; Ui::CGauge* pg; float level; if ( !m_object->GetSelect() ) return; CAuto::UpdateInterface(); pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0)); if ( pw == 0 ) return; pg = static_cast< Ui::CGauge* >(pw->SearchControl(EVENT_OBJECT_GRADAR)); if ( pg != 0 ) { level = static_cast< float >(m_totalDetect*(1.0f/8.0f)); if ( level > 1.0f ) level = 1.0f; pg->SetLevel(level); } } // Seeking the position of an enemy. bool CAutoRadar::SearchEnemy(Math::Vector &pos) { CObject* pObj; CObject* pBest = 0; Math::Vector iPos, oPos; ObjectType oType; float distance, min; int i; iPos = m_object->GetPosition(0); min = 1000000.0f; m_totalDetect = 0; for ( i=0 ; i<1000000 ; i++ ) { pObj = static_cast< CObject* >(m_iMan->SearchInstance(CLASS_OBJECT, i)); if ( pObj == 0 ) break; if ( !pObj->GetActif() ) continue; oType = pObj->GetType(); if ( oType != OBJECT_ANT && oType != OBJECT_SPIDER && oType != OBJECT_BEE && oType != OBJECT_WORM && oType != OBJECT_MOTHER ) continue; m_totalDetect ++; oPos = pObj->GetPosition(0); distance = Math::Distance(oPos, iPos); if ( distance < min ) { min = distance; pBest = pObj; } } UpdateInterface(); if ( pBest == 0 ) return false; pos = pBest->GetPosition(0); return true; }