// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. /** * \file object/level/parser.h * \brief Parser for level files */ #pragma once #include "object/level/parserline.h" #include "object/level/parserparam.h" #include "object/level/parserexceptions.h" #include #include class CLevelParser { public: //! Create an empty level file CLevelParser(); //! Load level from file CLevelParser(std::string filename); //! Load given level CLevelParser(std::string category, int chapter, int rank); ~CLevelParser(); //! Build level filename static std::string BuildSceneName(std::string category, int chapter, int rank, bool sceneFile = true); //! Load file void Load(); //! Save file void Save(std::string filename); //! Get filename const std::string& GetFilename(); //! Get all lines from file std::vector GetLines(); //! Insert new line to file void AddLine(CLevelParserLine* line); //! Find first line with given command CLevelParserLine* Get(std::string command); private: std::string m_filename; std::vector m_lines; };