// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. /** * \file object/mainmovie.h * \brief CMainMovie - control over movie sequences */ #pragma once #include "common/event.h" #include "math/vector.h" class CRobotMain; class CSoundInterface; namespace Gfx { class CCamera; class CEngine; } enum MainMovieType { MM_NONE, MM_SATCOMopen, MM_SATCOMclose, }; class CMainMovie { public: CMainMovie(); ~CMainMovie(); void Flush(); bool Start(MainMovieType type, float time); bool Stop(); bool IsExist(); bool EventProcess(const Event &event); MainMovieType GetType(); MainMovieType GetStopType(); protected: Gfx::CEngine* m_engine; CRobotMain* m_main; Gfx::CCamera* m_camera; CSoundInterface* m_sound; MainMovieType m_type; MainMovieType m_stopType; float m_speed; float m_progress; Math::Vector m_initialEye; Math::Vector m_initialLookat; Math::Vector m_finalEye[2]; Math::Vector m_finalLookat[2]; };