// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. #pragma once enum ObjectType { OBJECT_NULL = 0, // object destroyed OBJECT_FIX = 1, // stationary scenery OBJECT_PORTICO = 2, // gantry OBJECT_BASE = 3, // great main base OBJECT_DERRICK = 4, // derrick set OBJECT_FACTORY = 5, // factory set OBJECT_STATION = 6, // recharging station OBJECT_CONVERT = 7, // converter station OBJECT_REPAIR = 8, // reparation OBJECT_TOWER = 9, // defense tower OBJECT_NEST = 10, // nest OBJECT_RESEARCH = 11, // research center OBJECT_RADAR = 12, // radar OBJECT_ENERGY = 13, // energy factory OBJECT_LABO = 14, // analytical laboratory for insect OBJECT_NUCLEAR = 15, // nuclear power plant OBJECT_START = 16, // starting OBJECT_END = 17, // finish OBJECT_INFO = 18, // information terminal OBJECT_PARA = 19, // lightning conductor OBJECT_TARGET1 = 20, // gate target OBJECT_TARGET2 = 21, // center target OBJECT_SAFE = 22, // safe OBJECT_HUSTON = 23, // control centre OBJECT_DESTROYER = 24, // destroyer OBJECT_FRET = 30, // transportable OBJECT_STONE = 31, // stone OBJECT_URANIUM = 32, // uranium OBJECT_METAL = 33, // metal OBJECT_POWER = 34, // normal battery OBJECT_ATOMIC = 35, // atomic battery OBJECT_BULLET = 36, // bullet OBJECT_BBOX = 37, // black-box OBJECT_TNT = 38, // box of TNT OBJECT_SCRAP1 = 40, // metal waste OBJECT_SCRAP2 = 41, // metal waste OBJECT_SCRAP3 = 42, // metal waste OBJECT_SCRAP4 = 43, // plastic waste OBJECT_SCRAP5 = 44, // plastic waste OBJECT_MARKPOWER = 50, // mark underground energy source OBJECT_MARKSTONE = 51, // mark underground ore OBJECT_MARKURANIUM = 52, // mark underground uranium OBJECT_MARKKEYa = 53, // mark underground key OBJECT_MARKKEYb = 54, // mark underground key OBJECT_MARKKEYc = 55, // mark underground key OBJECT_MARKKEYd = 56, // mark underground key OBJECT_BOMB = 60, // bomb OBJECT_WINFIRE = 61, // fireworks OBJECT_SHOW = 62, // shows a place OBJECT_BAG = 63, // survival bag OBJECT_PLANT0 = 70, // plant 0 OBJECT_PLANT1 = 71, // plant 1 OBJECT_PLANT2 = 72, // plant 2 OBJECT_PLANT3 = 73, // plant 3 OBJECT_PLANT4 = 74, // plant 4 OBJECT_PLANT5 = 75, // plant 5 OBJECT_PLANT6 = 76, // plant 6 OBJECT_PLANT7 = 77, // plant 7 OBJECT_PLANT8 = 78, // plant 8 OBJECT_PLANT9 = 79, // plant 9 OBJECT_PLANT10 = 80, // plant 10 OBJECT_PLANT11 = 81, // plant 11 OBJECT_PLANT12 = 82, // plant 12 OBJECT_PLANT13 = 83, // plant 13 OBJECT_PLANT14 = 84, // plant 14 OBJECT_PLANT15 = 85, // plant 15 OBJECT_PLANT16 = 86, // plant 16 OBJECT_PLANT17 = 87, // plant 17 OBJECT_PLANT18 = 88, // plant 18 OBJECT_PLANT19 = 89, // plant 19 OBJECT_TREE0 = 90, // tree 0 OBJECT_TREE1 = 91, // tree 1 OBJECT_TREE2 = 92, // tree 2 OBJECT_TREE3 = 93, // tree 3 OBJECT_TREE4 = 94, // tree 4 OBJECT_TREE5 = 95, // tree 5 OBJECT_TREE6 = 96, // tree 6 OBJECT_TREE7 = 97, // tree 7 OBJECT_TREE8 = 98, // tree 8 OBJECT_TREE9 = 99, // tree 9 OBJECT_MOBILEwt = 100, // wheel-trainer OBJECT_MOBILEtt = 101, // track-trainer OBJECT_MOBILEft = 102, // fly-trainer OBJECT_MOBILEit = 103, // insect-trainer OBJECT_MOBILEwa = 110, // wheel-arm OBJECT_MOBILEta = 111, // track-arm OBJECT_MOBILEfa = 112, // fly-arm OBJECT_MOBILEia = 113, // insect-arm OBJECT_MOBILEwc = 120, // wheel-cannon OBJECT_MOBILEtc = 121, // track-cannon OBJECT_MOBILEfc = 122, // fly-cannon OBJECT_MOBILEic = 123, // insect-cannon OBJECT_MOBILEwi = 130, // wheel-insect-cannon OBJECT_MOBILEti = 131, // track-insect-cannon OBJECT_MOBILEfi = 132, // fly-insect-cannon OBJECT_MOBILEii = 133, // insect-insect-cannon OBJECT_MOBILEws = 140, // wheel-search OBJECT_MOBILEts = 141, // track-search OBJECT_MOBILEfs = 142, // fly-search OBJECT_MOBILEis = 143, // insect-search OBJECT_MOBILErt = 200, // roller-terraform OBJECT_MOBILErc = 201, // roller-canon OBJECT_MOBILErr = 202, // roller-recover OBJECT_MOBILErs = 203, // roller-shield OBJECT_MOBILEsa = 210, // submarine OBJECT_MOBILEtg = 211, // training target OBJECT_MOBILEdr = 212, // robot drawing OBJECT_WAYPOINT = 250, // waypoint OBJECT_FLAGb = 260, // blue flag OBJECT_FLAGr = 261, // red flag OBJECT_FLAGg = 262, // green flag OBJECT_FLAGy = 263, // yellow flag OBJECT_FLAGv = 264, // violet flag OBJECT_KEYa = 270, // key a OBJECT_KEYb = 271, // key b OBJECT_KEYc = 272, // key c OBJECT_KEYd = 273, // key d OBJECT_HUMAN = 300, // human OBJECT_TOTO = 301, // toto OBJECT_TECH = 302, // technician OBJECT_BARRIER0 = 400, // barrier OBJECT_BARRIER1 = 401, // barrier OBJECT_BARRIER2 = 402, // barrier OBJECT_BARRIER3 = 403, // barrier OBJECT_BARRIER4 = 404, // barrier OBJECT_MOTHER = 500, // insect queen OBJECT_EGG = 501, // egg OBJECT_ANT = 502, // ant OBJECT_SPIDER = 503, // spider OBJECT_BEE = 504, // bee OBJECT_WORM = 505, // worm OBJECT_RUINmobilew1 = 600, // ruin 1 OBJECT_RUINmobilew2 = 601, // ruin 1 OBJECT_RUINmobilet1 = 602, // ruin 2 OBJECT_RUINmobilet2 = 603, // ruin 2 OBJECT_RUINmobiler1 = 604, // ruin 3 OBJECT_RUINmobiler2 = 605, // ruin 3 OBJECT_RUINfactory = 606, // ruin 4 OBJECT_RUINdoor = 607, // ruin 5 OBJECT_RUINsupport = 608, // ruin 6 OBJECT_RUINradar = 609, // ruin 7 OBJECT_RUINconvert = 610, // ruin 8 OBJECT_RUINbase = 611, // ruin 9 OBJECT_RUINhead = 612, // ruin 10 OBJECT_TEEN0 = 620, // toy OBJECT_TEEN1 = 621, // toy OBJECT_TEEN2 = 622, // toy OBJECT_TEEN3 = 623, // toy OBJECT_TEEN4 = 624, // toy OBJECT_TEEN5 = 625, // toy OBJECT_TEEN6 = 626, // toy OBJECT_TEEN7 = 627, // toy OBJECT_TEEN8 = 628, // toy OBJECT_TEEN9 = 629, // toy OBJECT_TEEN10 = 630, // toy OBJECT_TEEN11 = 631, // toy OBJECT_TEEN12 = 632, // toy OBJECT_TEEN13 = 633, // toy OBJECT_TEEN14 = 634, // toy OBJECT_TEEN15 = 635, // toy OBJECT_TEEN16 = 636, // toy OBJECT_TEEN17 = 637, // toy OBJECT_TEEN18 = 638, // toy OBJECT_TEEN19 = 639, // toy OBJECT_TEEN20 = 640, // toy OBJECT_TEEN21 = 641, // toy OBJECT_TEEN22 = 642, // toy OBJECT_TEEN23 = 643, // toy OBJECT_TEEN24 = 644, // toy OBJECT_TEEN25 = 645, // toy OBJECT_TEEN26 = 646, // toy OBJECT_TEEN27 = 647, // toy OBJECT_TEEN28 = 648, // toy OBJECT_TEEN29 = 649, // toy OBJECT_TEEN30 = 650, // toy OBJECT_TEEN31 = 651, // toy OBJECT_TEEN32 = 652, // toy OBJECT_TEEN33 = 653, // toy OBJECT_TEEN34 = 654, // toy OBJECT_TEEN35 = 655, // toy OBJECT_TEEN36 = 656, // toy OBJECT_TEEN37 = 657, // toy OBJECT_TEEN38 = 658, // toy OBJECT_TEEN39 = 659, // toy OBJECT_TEEN40 = 660, // toy OBJECT_TEEN41 = 661, // toy OBJECT_TEEN42 = 662, // toy OBJECT_TEEN43 = 663, // toy OBJECT_TEEN44 = 664, // toy OBJECT_TEEN45 = 665, // toy OBJECT_TEEN46 = 666, // toy OBJECT_TEEN47 = 667, // toy OBJECT_TEEN48 = 668, // toy OBJECT_TEEN49 = 669, // toy OBJECT_QUARTZ0 = 700, // crystal 0 OBJECT_QUARTZ1 = 701, // crystal 1 OBJECT_QUARTZ2 = 702, // crystal 2 OBJECT_QUARTZ3 = 703, // crystal 3 OBJECT_QUARTZ4 = 704, // crystal 4 OBJECT_QUARTZ5 = 705, // crystal 5 OBJECT_QUARTZ6 = 706, // crystal 6 OBJECT_QUARTZ7 = 707, // crystal 7 OBJECT_QUARTZ8 = 708, // crystal 8 OBJECT_QUARTZ9 = 709, // crystal 9 OBJECT_ROOT0 = 710, // root 0 OBJECT_ROOT1 = 711, // root 1 OBJECT_ROOT2 = 712, // root 2 OBJECT_ROOT3 = 713, // root 3 OBJECT_ROOT4 = 714, // root 4 OBJECT_ROOT5 = 715, // root 5 OBJECT_ROOT6 = 716, // root 6 OBJECT_ROOT7 = 717, // root 7 OBJECT_ROOT8 = 718, // root 8 OBJECT_ROOT9 = 719, // root 9 OBJECT_SEAWEED0 = 720, // seaweed 0 OBJECT_SEAWEED1 = 721, // seaweed 1 OBJECT_SEAWEED2 = 722, // seaweed 2 OBJECT_SEAWEED3 = 723, // seaweed 3 OBJECT_SEAWEED4 = 724, // seaweed 4 OBJECT_SEAWEED5 = 725, // seaweed 5 OBJECT_SEAWEED6 = 726, // seaweed 6 OBJECT_SEAWEED7 = 727, // seaweed 7 OBJECT_SEAWEED8 = 728, // seaweed 8 OBJECT_SEAWEED9 = 729, // seaweed 9 OBJECT_MUSHROOM0 = 730, // mushroom 0 OBJECT_MUSHROOM1 = 731, // mushroom 1 OBJECT_MUSHROOM2 = 732, // mushroom 2 OBJECT_MUSHROOM3 = 733, // mushroom 3 OBJECT_MUSHROOM4 = 734, // mushroom 4 OBJECT_MUSHROOM5 = 735, // mushroom 5 OBJECT_MUSHROOM6 = 736, // mushroom 6 OBJECT_MUSHROOM7 = 737, // mushroom 7 OBJECT_MUSHROOM8 = 738, // mushroom 8 OBJECT_MUSHROOM9 = 739, // mushroom 9 OBJECT_APOLLO1 = 900, // apollo lem OBJECT_APOLLO2 = 901, // apollo jeep OBJECT_APOLLO3 = 902, // apollo flag OBJECT_APOLLO4 = 903, // apollo module OBJECT_APOLLO5 = 904, // apollo antenna OBJECT_HOME1 = 910, // home 1 OBJECT_MAX = 1000, };