/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsiteс.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ /** * \file object/objman.h * \brief Instance manager for objects */ #pragma once #include "object/object.h" #include "common/singleton.h" const int MAX_OBJECTS = 500; /** * \class ObjectManager * \brief Manager for objects */ class CObjectManager : public CSingleton { public: CObjectManager(); virtual ~CObjectManager(); //! Registers new object bool AddInstance(CObject* instance); //! Deletes the registered object bool DeleteInstance(CObject* instance); //! Seeks for an object CObject* SearchInstance(int id); //! Creates an object CObject* CreateObject(Math::Vector pos, float angle, ObjectType type, float power = -1.f, float zoom = 1.f, float height = 0.f, bool trainer = false, bool toy = false, int option = 0); //! Removes all objects void Flush(); protected: CObject* m_table[MAX_OBJECTS]; int m_usedCount; };