// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // cmdtoken.h #pragma once #include "old/d3denum.h" #include "old/d3dengine.h" #include "object/object.h" #include "old/water.h" #include "old/pyro.h" #include "old/camera.h" // Procedures. extern bool Cmd(char *line, char *token); extern char* SearchOp(char *line, char *op); extern int GetInt(char *line, int rank, int def); extern float GetFloat(char *line, int rank, float def); extern void GetString(char *line, int rank, char *buffer); extern ObjectType GetTypeObject(char *line, int rank, ObjectType def); extern char* GetTypeObject(ObjectType type); extern WaterType GetTypeWater(char *line, int rank, WaterType def); extern D3DTypeObj GetTypeTerrain(char *line, int rank, D3DTypeObj def); extern int GetBuild(char *line, int rank); extern int GetResearch(char *line, int rank); extern PyroType GetPyro(char *line, int rank); extern CameraType GetCamera(char *line, int rank); extern char* GetCamera(CameraType type); extern int OpInt(char *line, char *op, int def); extern float OpFloat(char *line, char *op, float def); extern void OpString(char *line, char *op, char *buffer); extern ObjectType OpTypeObject(char *line, char *op, ObjectType def); extern WaterType OpTypeWater(char *line, char *op, WaterType def); extern D3DTypeObj OpTypeTerrain(char *line, char *op, D3DTypeObj def); extern int OpResearch(char *line, char *op); extern PyroType OpPyro(char *line, char *op); extern CameraType OpCamera(char *line, char *op); extern int OpBuild(char *line, char *op); extern Math::Vector OpPos(char *line, char *op); extern Math::Vector OpDir(char *line, char *op); extern D3DCOLOR OpColor(char *line, char *op, D3DCOLOR def); extern D3DCOLORVALUE OpColorValue(char *line, char *op, D3DCOLORVALUE def);