/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsiteс.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ /** * \file script/script.h * \brief CBot script runner */ #pragma once #include "common/event.h" #include "common/global.h" #include "app/pausemanager.h" #include "CBot/CBotDll.h" #include class CObject; class CTaskManager; class CRobotMain; namespace Ui{ class CEdit; class CInterface; class CList; } /* Ui */ namespace Gfx { class CEngine; class CTerrain; class CWater; } /* Gfx */ class CScript { public: CScript(CObject* object, CTaskManager** secondaryTask); ~CScript(); static void InitFonctions(); void PutScript(Ui::CEdit* edit, const char* name); bool GetScript(Ui::CEdit* edit); bool GetCompile(); void GetTitle(char* buffer); void SetStepMode(bool bStep); bool Run(); bool Continue(const Event &event); bool Step(const Event &event); void Stop(); bool IsRunning(); bool IsContinue(); bool GetCursor(int &cursor1, int &cursor2); void UpdateList(Ui::CList* list); void ColorizeScript(Ui::CEdit* edit); bool IntroduceVirus(); int GetError(); void GetError(std::string& error); void New(Ui::CEdit* edit, const char* name); bool SendScript(const char* text); bool ReadScript(const char* filename); bool WriteScript(const char* filename); bool ReadStack(FILE *file); bool WriteStack(FILE *file); bool Compare(CScript* other); void SetFilename(char *filename); char* GetFilename(); protected: bool IsEmpty(); bool CheckToken(); bool Compile(); private: static CBotTypResult cNull(CBotVar* &var, void* user); static CBotTypResult cOneFloat(CBotVar* &var, void* user); static CBotTypResult cTwoFloat(CBotVar* &var, void* user); static CBotTypResult cString(CBotVar* &var, void* user); static CBotTypResult cStringString(CBotVar* &var, void* user); static CBotTypResult cEndMission(CBotVar* &var, void* user); static CBotTypResult cPlayMusic(CBotVar* &var, void* user); static CBotTypResult cGetObject(CBotVar* &var, void* user); static CBotTypResult cDelete(CBotVar* &var, void* user); static CBotTypResult cSearch(CBotVar* &var, void* user); static CBotTypResult cRadar(CBotVar* &var, void* user); static CBotTypResult cDetect(CBotVar* &var, void* user); static CBotTypResult cDirection(CBotVar* &var, void* user); static CBotTypResult cCanBuild(CBotVar* &var, void* user); static CBotTypResult cProduce(CBotVar* &var, void* user); static CBotTypResult cDistance(CBotVar* &var, void* user); static CBotTypResult cSpace(CBotVar* &var, void* user); static CBotTypResult cFlatGround(CBotVar* &var, void* user); static CBotTypResult cGoto(CBotVar* &var, void* user); static CBotTypResult cGrabDrop(CBotVar* &var, void* user); static CBotTypResult cReceive(CBotVar* &var, void* user); static CBotTypResult cSend(CBotVar* &var, void* user); static CBotTypResult cDeleteInfo(CBotVar* &var, void* user); static CBotTypResult cTestInfo(CBotVar* &var, void* user); static CBotTypResult cShield(CBotVar* &var, void* user); static CBotTypResult cFire(CBotVar* &var, void* user); static CBotTypResult cAim(CBotVar* &var, void* user); static CBotTypResult cMotor(CBotVar* &var, void* user); static CBotTypResult cTopo(CBotVar* &var, void* user); static CBotTypResult cMessage(CBotVar* &var, void* user); static CBotTypResult cPenDown(CBotVar* &var, void* user); static CBotTypResult cOnePoint(CBotVar* &var, void* user); static CBotTypResult cPoint(CBotVar* &var, void* user); static CBotTypResult cOneObject(CBotVar* &var, void* user); static bool rSin(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rCos(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rTan(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rSqrt(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rPow(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rRand(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rAbs(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rEndMission(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rPlayMusic(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rStopMusic(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rGetBuild(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rGetResearchEnable(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rGetResearchDone(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rSetBuild(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rSetResearchEnable(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rSetResearchDone(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rGetObjectById(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rGetObject(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rProgFunc(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rDelete(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rSearch(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rRadar(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rDetect(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rDirection(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rCanBuild(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rBuild(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rProduce(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rDistance(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rDistance2d(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rSpace(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rFlatGround(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rWait(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rMove(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rTurn(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rGoto(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rFind(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rGrab(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rDrop(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rSniff(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rReceive(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rSend(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rDeleteInfo(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rTestInfo(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rThump(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rRecycle(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rShield(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rFire(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rAim(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rMotor(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rJet(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rTopo(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rMessage(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rCmdline(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rIsMovie(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rErrMode(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rIPF(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rAbsTime(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rDeleteFile(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rPenDown(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rPenUp(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rPenColor(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rPenWidth(CBotVar* var, CBotVar* result, int& exception, void* user); static bool rCameraFocus(CBotVar* var, CBotVar* result, int& exception, void* user); public: static CBotTypResult cBusy(CBotVar* thisclass, CBotVar* &var); static CBotTypResult cFactory(CBotVar* thisclass, CBotVar* &var); static CBotTypResult cClassNull(CBotVar* thisclass, CBotVar* &var); static CBotTypResult cClassOneFloat(CBotVar* thisclass, CBotVar* &var); static bool rBusy(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception); static bool rFactory(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception); static bool rResearch(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception); static bool rTakeOff(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception); static bool rDestroy(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception); private: static bool Process(CScript* script, CBotVar* result, int &exception); static bool ShouldProcessStop(Error err, int errMode); static CObject* SearchInfo(CScript* script, CObject* object, float power); protected: Gfx::CEngine* m_engine; Ui::CInterface* m_interface; CBotProgram* m_botProg; CRobotMain* m_main; Gfx::CTerrain* m_terrain; Gfx::CWater* m_water; CTaskManager* m_primaryTask; CTaskManager** m_secondaryTask; CObject* m_object; CPauseManager* m_pause; int m_ipf; // number of instructions/second int m_errMode; // what to do in case of error int m_len; // length of the script (without <0>) char* m_script; // script ends with <0> bool m_bRun; // program during execution? bool m_bStepMode; // step by step bool m_bContinue; // external function to continue bool m_bCompile; // compilation ok? char m_title[50]; // script title char m_filename[50]; // file name char m_token[50]; // missing instruction int m_error; // error (0=ok) int m_cursor1; int m_cursor2; Event m_event; float m_returnValue; };