// * This file is part of the COLOBOT source code // * Copyright (C) 2012, Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // channel.h #pragma once #include #include #include #include #include #include "sound/sound.h" #include "buffer.h" #include "check.h" struct SoundOper { float finalAmplitude; float finalFrequency; float totalTime; SoundNext nextOper; }; class Channel { public: Channel(); ~Channel(); bool Play(); bool Stop(); bool SetPosition(Math::Vector); bool SetFrequency(float); float GetFrequency(); float GetCurrentTime(); void SetCurrentTime(float); float GetDuration(); bool SetVolume(float); float GetVolume(); bool IsPlaying(); bool IsReady(); bool SetBuffer(Buffer *); bool HasEnvelope(); SoundOper& GetEnvelope(); void PopEnvelope(); int GetPriority(); void SetPriority(int); void SetStartAmplitude(float); void SetStartFrequency(float); void SetChangeFrequency(float); void SetInitFrequency(float); float GetStartAmplitude(); float GetStartFrequency(); float GetChangeFrequency(); float GetInitFrequency(); void AddOper(SoundOper); void ResetOper(); Sound GetSoundType(); void AdjustFrequency(float); void AdjustVolume(float); private: Buffer *mBuffer; ALuint mSource; int mPriority; float mStartAmplitude; float mStartFrequency; float mChangeFrequency; float mInitFrequency; std::deque mOper; bool mReady; };