// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // taskterraform.h #ifndef _TASKSTERRAFORM_H_ #define _TASKSTERRAFORM_H_ #include "misc.h" #include "d3dengine.h" class CInstanceManager; class CTerrain; class CBrain; class CPhysics; class CObject; enum TaskTerraPhase { TTP_CHARGE = 1, // charge of energy TTP_DOWN = 2, // down TTP_TERRA = 3, // strike TTP_UP = 4, // up }; class CTaskTerraform : public CTask { public: CTaskTerraform(CInstanceManager* iMan, CObject* object); ~CTaskTerraform(); BOOL EventProcess(const Event &event); Error Start(); Error IsEnded(); BOOL Abort(); protected: BOOL Terraform(); protected: TaskTerraPhase m_phase; float m_progress; float m_speed; float m_time; float m_lastParticule; int m_soundChannel; BOOL m_bError; D3DVECTOR m_terraPos; }; #endif //_TASKSTERRAFORM_H_