// taskturn.h #ifndef _TASKTURN_H_ #define _TASKTURN_H_ class CInstanceManager; class CTerrain; class CBrain; class CPhysics; class CObject; class CTaskTurn : public CTask { public: CTaskTurn(CInstanceManager* iMan, CObject* object); ~CTaskTurn(); BOOL EventProcess(const Event &event); Error Start(float angle); Error IsEnded(); protected: protected: float m_angle; float m_startAngle; float m_finalAngle; BOOL m_bLeft; BOOL m_bError; }; #endif //_TASKTURN_H_