// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // color.h #ifndef _COLOR_H_ #define _COLOR_H_ #include "control.h" #include "d3dengine.h" class CD3DEngine; class CColor : public CControl { public: CColor(CInstanceManager* iMan); virtual ~CColor(); BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg); BOOL EventProcess(const Event &event); void Draw(); void SetRepeat(BOOL bRepeat); BOOL RetRepeat(); void SetColor(D3DCOLORVALUE color); D3DCOLORVALUE RetColor(); protected: protected: BOOL m_bRepeat; float m_repeat; D3DCOLORVALUE m_color; }; #endif //_COLOR_H_