/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsiteс.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ // gauge.h #pragma once #include "graphics/engine/engine.h" #include "common/event.h" #include "common/misc.h" #include "ui/control.h" namespace Ui { class CGauge : public CControl { public: CGauge(); virtual ~CGauge(); bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType); bool EventProcess(const Event &event); void Draw(); void SetLevel(float level); float GetLevel(); protected: float m_level; }; }