// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * Copyright (C) 2012, Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // gauge.h #pragma once #include "graphics/engine/engine.h" #include "common/event.h" #include "common/misc.h" #include "ui/control.h" namespace Ui { class CGauge : public CControl { public: CGauge(); virtual ~CGauge(); bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType); bool EventProcess(const Event &event); void Draw(); void SetLevel(float level); float GetLevel(); protected: float m_level; }; }