// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * Copyright (C) 2012 Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. // key.cpp #include namespace Ui { void GetKeyName(char *name, int key) { if ( !GetResource(RES_KEY, key, name) ) { if (isalnum(key)) { name[0] = key; name[1] = 0; } else { sprintf(name, "Code %d", key); } } } // Object's constructor. CKey::CKey() : CControl() { m_key[0] = 0; m_key[1] = 0; m_bCatch = false; m_app = CApplication::GetInstancePointer(); } // Object's destructor. CKey::~CKey() { } // Creates a new button. bool CKey::Create(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { char name[100]; if (eventMsg == EVENT_NULL) eventMsg = GetUniqueEventType(); CControl::Create(pos, dim, icon, eventMsg); GetResource(RES_EVENT, eventMsg, name); SetName(name); return true; } // Management of an event. bool CKey::EventProcess(const Event &event) { if (m_state & STATE_DEAD) return true; CControl::EventProcess(event); if (event.type == EVENT_MOUSE_BUTTON_DOWN) { if (event.mouseButton.button == 1) // left m_bCatch = Detect(event.pos); } if (event.type == EVENT_MOUSE_BUTTON_DOWN && m_bCatch) { m_bCatch = false; if ( TestKey(event.param) ) { // impossible ? m_sound->Play(SOUND_TZOING); } else { if ( event.param == m_key[0] || event.param == m_key[1] ) { m_key[0] = event.param; m_key[1] = 0; } else { m_key[1] = m_key[0]; m_key[0] = event.param; } m_sound->Play(SOUND_CLICK); Event newEvent = event; newEvent.type = m_eventType; m_event->AddEvent(newEvent); } return false; } return true; } // Seeks when a key is already used. bool CKey::TestKey(int key) { if ( key == KEY(PAUSE) || key == KEY(PRINT) ) return true; // blocked key for (int i = 0; i < 20; i++) { for (int j = 0; j < 2; j++) { if (key == m_app->GetKey(i, j) ) // key used? m_app->SetKey(i, j, 0); // nothing! } if ( m_app->GetKey(i, 0) == 0 ) { // first free option? m_app->SetKey(i, 0, m_app->GetKey(i, 1)); // shift m_app->SetKey(i, 1, 0); } } return false; // not used } // Draws button. void CKey::Draw() { Math::Point iDim, pos; float zoomExt, zoomInt, h; int icon; char text[100]; if ( (m_state & STATE_VISIBLE) == 0 ) return; iDim = m_dim; m_dim.x = 200.0f/640.0f; if ( m_state & STATE_SHADOW ) DrawShadow(m_pos, m_dim); m_engine->SetTexture("button1.tga"); m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); // was D3DSTATENORMAL zoomExt = 1.00f; zoomInt = 0.95f; icon = 2; if ( m_key[0] == 0 && m_key[1] == 0 ) // no shortcut? icon = 3; if ( m_state & STATE_DEFAULT ) { DrawPart(23, 1.3f, 0.0f); zoomExt *= 1.15f; zoomInt *= 1.15f; } if ( m_state & STATE_HILIGHT ) icon = 1; if ( m_state & STATE_CHECK ) icon = 0; if ( m_state & STATE_PRESS ) { icon = 3; zoomInt *= 0.9f; } if ( (m_state & STATE_ENABLE) == 0 ) icon = 7; if ( m_state & STATE_DEAD ) icon = 17; if ( m_bCatch ) icon = 23; DrawPart(icon, zoomExt, 8.0f / 256.0f); // draws the button h = m_engine->GetText()->GetHeight(m_fontType, m_fontSize) / 2.0f; GetKeyName(text, m_key[0]); if ( m_key[1] != 0 ) { GetResource(RES_TEXT, RT_KEY_OR, text+strlen(text)); GetKeyName(text+strlen(text), m_key[1]); } pos.x = m_pos.x + m_dim.x * 0.5f; pos.y = m_pos.y + m_dim.y * 0.5f; pos.y -= h; m_engine->GetText()->DrawText(std::string(text), m_fontType, m_fontSize, pos, m_dim.x, Gfx::TEXT_ALIGN_CENTER, 0); m_dim = iDim; if ( m_state & STATE_DEAD ) return; // Draws the name. pos.x = m_pos.x + (214.0f / 640.0f); pos.y = m_pos.y + m_dim.y * 0.5f; pos.y -= h; m_engine->GetText()->DrawText(std::string(m_name), m_fontType, m_fontSize, pos, m_dim.x, Gfx::TEXT_ALIGN_RIGHT, 0); } void CKey::SetKey(int option, int key) { if ( option < 0 || option > 1 ) return; m_key[option] = key; } int CKey::GetKey(int option) { if ( option < 0 || option > 1 ) return 0; return m_key[option]; } }