// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * Copyright (C) 2012 Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. /** * \file ui/key.h * \brief Key slot control */ #pragma once #include "ui/control.h" #include "common/event.h" #include "common/restext.h" #include "common/key.h" namespace Ui { class CKey : public CControl { public: CKey(); virtual ~CKey(); //! Creates a new key slot button bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventMsg); //! Management of an event bool EventProcess(const Event &event); //! Draws button void Draw(); //! Management of binding //@{ void SetBinding(InputBinding b); InputBinding GetBinding(); //@} protected: //! Checks if a key is already used bool TestKey(unsigned int key); protected: CRobotMain* m_robotMain; InputBinding m_binding; bool m_catch; }; } // namespace Ui