/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsiteс.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ // studio.h #pragma once #include "common/event.h" #include "graphics/engine/camera.h" #include "app/pausemanager.h" #include namespace fs = boost::filesystem; #include class CEventQueue; class CRobotMain; class CScript; class CSoundInterface; namespace Gfx { class CEngine; class CCamera; }; namespace Ui { class CEdit; class CInterface; enum StudioDialog { SD_NULL, SD_OPEN, SD_SAVE, SD_FIND, SD_REPLACE, }; class CStudio { public: CStudio(); ~CStudio(); bool EventProcess(const Event &event); void StartEditScript(CScript *script, std::string name, int rank); bool StopEditScript(bool bCancel); protected: bool EventFrame(const Event &event); void SearchToken(CEdit* edit); void ColorizeScript(CEdit* edit); void AdjustEditScript(); void SetInfoText(std::string text, bool bClickable); void ViewEditScript(); void UpdateFlux(); void UpdateButtons(); void StartDialog(StudioDialog type); void StopDialog(); void AdjustDialog(); bool EventDialog(const Event &event); void UpdateChangeList(); void UpdateChangeEdit(); void UpdateDialogAction(); void UpdateDialogPublic(); void UpdateDialogList(); std::string SearchDirectory(bool bCreate, bool physfsReady=false); bool ReadProgram(); bool WriteProgram(); protected: Gfx::CEngine* m_engine; CEventQueue* m_event; CRobotMain* m_main; Gfx::CCamera* m_camera; CSoundInterface* m_sound; CInterface* m_interface; CApplication* m_app; CPauseManager* m_pause; int m_rank; CScript* m_script; Gfx::CameraType m_editCamera; bool m_bEditMaximized; bool m_bEditMinimized; Math::Point m_editActualPos; Math::Point m_editActualDim; Math::Point m_editFinalPos; Math::Point m_editFinalDim; float m_time; float m_fixInfoTextTime; bool m_bRunning; bool m_bRealTime; PauseType m_bInitPause; std::string m_helpFilename; StudioDialog m_dialog; }; } // namespace Ui