Test programs for OpenGL engine: - texture_test -> multitexturing test with 2 textures (included as files: ./tex1.png, ./tex2.png) - model_test -> simple model viewer to test model loading usage: ./model_test {old|new_txt|new_bin} model_file second argument is the loaded format (DXF or Colobot .mod files) requires ./tex folder (or symlink) with Colobot textures viewer is controlled from keyboard - the bindings can be found in code - transform_test -> simple "walk around" test for world & view transformations - light test -> test for lighting