#include "object/robotmain.h" template<> CRobotMain* CSingleton::m_instance = nullptr; CRobotMain::CRobotMain(CApplication* app, bool loadProfile) { } CRobotMain::~CRobotMain() { } bool CRobotMain::GetGlint() { return false; } const InputBinding& CRobotMain::GetInputBinding(InputSlot slot) { unsigned int index = static_cast(slot); assert(index >= 0 && index < INPUT_SLOT_MAX); return m_inputBindings[index]; }