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// autopara.h
#ifndef _AUTOPARA_H_
#define _AUTOPARA_H_
class CInstanceManager;
class CD3DEngine;
class CParticule;
class CTerrain;
class CCamera;
class CObject;
enum AutoParaPhase
{
APAP_WAIT = 1,
APAP_BLITZ = 2,
APAP_CHARGE = 3,
};
class CAutoPara : public CAuto
{
public:
CAutoPara(CInstanceManager* iMan, CObject* object);
~CAutoPara();
void DeleteObject(BOOL bAll=FALSE);
void Init();
BOOL EventProcess(const Event &event);
Error RetError();
void StartBlitz();
BOOL CreateInterface(BOOL bSelect);
BOOL Write(char *line);
BOOL Read(char *line);
protected:
void ChargeObject(float rTime);
protected:
AutoParaPhase m_phase;
float m_progress;
float m_speed;
float m_timeVirus;
float m_lastParticule;
D3DVECTOR m_pos;
int m_channelSound;
};
#endif //_AUTOPARA_H_
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