1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
#include "../image.h"
#include <SDL/SDL.h>
#include <stdio.h>
/* For now, just a simple test: loading a file from image
* and saving it to another in PNG. */
int main(int argc, char *argv[])
{
if (argc != 3)
{
printf("Usage: %s in_image out_image\n", argv[0]);
return 0;
}
CImage image;
if (! image.Load(argv[1]))
{
std::string err = image.GetError();
printf("Error loading '%s': %s\n", err.c_str());
return 1;
}
Gfx::Color color;
std::string str;
color = image.GetPixel(Math::IntPoint(0, 0));
str = color.ToString();
printf("pixel @ (0,0): %s\n", str.c_str());
color = image.GetPixel(Math::IntPoint(0, 1));
str = color.ToString();
printf("pixel @ (0,1): %s\n", str.c_str());
color = image.GetPixel(Math::IntPoint(1, 0));
str = color.ToString();
printf("pixel @ (1,0): %s\n", str.c_str());
color = image.GetPixel(Math::IntPoint(1, 1));
str = color.ToString();
printf("pixel @ (1,1): %s\n", str.c_str());
image.SetPixel(Math::IntPoint(0, 0), Gfx::Color(0.1f, 0.2f, 0.3f, 0.0f));
image.SetPixel(Math::IntPoint(1, 0), Gfx::Color(0.3f, 0.2f, 0.1f, 1.0f));
image.SetPixel(Math::IntPoint(0, 1), Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f));
image.SetPixel(Math::IntPoint(1, 1), Gfx::Color(0.0f, 0.0f, 0.0f, 1.0f));
if (! image.SavePNG(argv[2]))
{
std::string err = image.GetError();
printf("Error saving PNG '%s': %s\n", err.c_str());
return 2;
}
return 0;
}
|