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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// text.h
#pragma once
#include "graphics/d3d/d3dengine.h"
class CInstanceManager;
#define SMALLFONT 10.0f
#define BIGFONT 15.0f
#define NORMSTRETCH 0.8f
enum FontType
{
FONT_COLOBOT = 0,
FONT_COURIER = 1,
FONT_BUTTON = 2,
};
enum FontTitle
{
TITLE_BIG = 0x04,
TITLE_NORM = 0x08,
TITLE_LITTLE = 0x0c,
};
enum FontColor
{
COLOR_LINK = 0x10,
COLOR_TOKEN = 0x20,
COLOR_TYPE = 0x30,
COLOR_CONST = 0x40,
COLOR_REM = 0x50,
COLOR_KEY = 0x60,
COLOR_TABLE = 0x70,
};
#define FONT_MASK 0x03
#define TITLE_MASK 0x0c
#define COLOR_MASK 0x70
#define IMAGE_MASK 0x80
class CText
{
public:
CText(CInstanceManager *iMan, CD3DEngine* engine);
~CText();
void SetD3DDevice(LPDIRECT3DDEVICE7 device);
void DrawText(char *string, char *format, int len, FPOINT pos, float width, int justif, float size, float stretch, int eol);
void DrawText(char *string, char *format, FPOINT pos, float width, int justif, float size, float stretch, int eol);
void DrawText(char *string, int len, FPOINT pos, float width, int justif, float size, float stretch, FontType font, int eol);
void DrawText(char *string, FPOINT pos, float width, int justif, float size, float stretch, FontType font, int eol);
void DimText(char *string, char *format, int len, FPOINT pos, int justif, float size, float stretch, FPOINT &start, FPOINT &end);
void DimText(char *string, char *format, FPOINT pos, int justif, float size, float stretch, FPOINT &start, FPOINT &end);
void DimText(char *string, int len, FPOINT pos, int justif, float size, float stretch, FontType font, FPOINT &start, FPOINT &end);
void DimText(char *string, FPOINT pos, int justif, float size, float stretch, FontType font, FPOINT &start, FPOINT &end);
float RetAscent(float size, FontType font);
float RetDescent(float size, FontType font);
float RetHeight(float size, FontType font);
float RetStringWidth(char *string, char *format, int len, float size, float stretch);
float RetStringWidth(char *string, int len, float size, float stretch, FontType font);
float RetCharWidth(int character, float offset, float size, float stretch, FontType font);
int Justif(char *string, char *format, int len, float width, float size, float stretch);
int Justif(char *string, int len, float width, float size, float stretch, FontType font);
int Detect(char *string, char *format, int len, float offset, float size, float stretch);
int Detect(char *string, int len, float offset, float size, float stretch, FontType font);
protected:
void DrawString(char *string, char *format, int len, FPOINT pos, float width, float size, float stretch, int eol);
void DrawString(char *string, int len, FPOINT pos, float width, float size, float stretch, FontType font, int eol);
void DrawColor(FPOINT pos, float size, float width, int color);
void DrawChar(int character, FPOINT pos, float size, float stretch, FontType font);
protected:
CInstanceManager* m_iMan;
CD3DEngine* m_engine;
LPDIRECT3DDEVICE7 m_pD3DDevice;
};
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