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// model.h

#ifndef _MODEL_H_
#define	_MODEL_H_


class CInstanceManager;
class CD3DEngine;
class CModFile;
class CInterface;



class CModel
{
public:
	CModel(CInstanceManager* iMan);
	~CModel();

	void		StartUserAction();
	void		StopUserAction();

	BOOL		EventProcess(const Event &event);

	void		InitView();
	void		InitViewFromSelect();
	void		UpdateView();
	void		ViewMove(const Event &event, float speed);

protected:
	BOOL		EventFrame(const Event &event);
	BOOL		GetVertex(int rank, D3DVERTEX2 &vertex);
	BOOL		SetVertex(int rank, D3DVERTEX2 &vertex);
	D3DVECTOR	RetSelectCDG();
	D3DVECTOR	RetSelectNormal();
	void		SmoothSelect();
	void		PlaneSelect();
	void		ColorSelect();
	void		StateSelect();
	void		MoveSelect(D3DVECTOR move);
	void		OperSelect(D3DVECTOR move, char oper);
	void		ReadScript(char *filename);
	void		BBoxCompute(D3DVECTOR &min, D3DVECTOR &max);
	BOOL		IsMappingSelectPlausible(D3DMaping D3Dmode);
	void		MappingSelect(int mode, int rotate, BOOL bMirrorX, BOOL bMirrorY, FPOINT ti, FPOINT ts, char *texName);
	void		MappingSelectSpherical(int mode, int rotate, BOOL bMirrorX, BOOL bMirrorY, FPOINT ti, FPOINT ts, char *texName);
	D3DVECTOR	RetMappingCenter(D3DVECTOR pos, D3DVECTOR min);
	void		MappingSelectCylindrical(int mode, int rotate, BOOL bMirrorX, BOOL bMirrorY, FPOINT ti, FPOINT ts, char *texName);
	void		MappingSelectFace(int mode, int rotate, BOOL bMirrorX, BOOL bMirrorY, FPOINT ti, FPOINT ts, char *texName);
	void		MappingSelect2(int texNum2, int subdiv, int offsetU, int offsetV, BOOL bMirrorX, BOOL bMirrorY);
	void		MappingSelectPlane2(int mode, BOOL bMirrorX, BOOL bMirrorY);
	void		MappingSelectSpherical2(BOOL bMirrorX, BOOL bMirrorY);
	void		MappingSelectMagic2(BOOL bMirrorX, BOOL bMirrorY);
	int			SearchNext(int rank, int step);
	int			SearchSamePlane(int first, int step);
	void		CurrentSearchNext(int step, BOOL bControl);
	void		CurrentInit();
	void		CurrentSelect(BOOL bSelect);
	void		DeselectAll();
	void		SelectAll();
	void		SelectZone(int first, int last);
	void		SelectTerm();
	void		DefaultSelect();
	void		SelectDelete();
	void		Compress();
	void		MinMaxSelect();
	void		MinMaxChange();
	void		UpdateInfoText();
	int*		RetTextureTable();
	void		TexturePartUpdate();
	void		TextureRankChange(int step);
	void		TexturePartChange(int step);
	void		PutTextureValues();
	void		GetTextureValues();
	void		GetModelName(char *buffer);
	void		GetDXFName(char *buffer);
	void		GetScriptName(char *buffer);
	BOOL		IsEditFocus();

protected:
	CInstanceManager* m_iMan;
	CD3DEngine*		m_engine;
	CModFile*		m_modFile;
	CInterface*		m_interface;

	float			m_time;
	ModelTriangle*	m_triangleTable;
	int				m_triangleSel1;
	int				m_triangleSel2;
	int				m_mode;
	int				m_textureMode;
	int				m_textureRotate;
	BOOL			m_bTextureMirrorX;
	BOOL			m_bTextureMirrorY;
	FPOINT			m_textureInf;
	FPOINT			m_textureSup;
	int				m_texturePart;
	int				m_textureRank;
	char			m_textureName[20];
	BOOL			m_bDisplayTransparent;
	BOOL			m_bDisplayOnlySelection;
	float			m_viewHeight;
	float			m_viewDist;
	float			m_viewAngleH;
	float			m_viewAngleV;
	int				m_color;
	int				m_state;
	int				m_secondTexNum;
	int				m_secondSubdiv;
	int				m_secondOffsetU;
	int				m_secondOffsetV;
	char			m_oper;
	float			m_min;
	float			m_max;
};


#endif //_MODEL_H_