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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// autostation.h

#pragma once


#include "object/auto/auto.h"
#include "common/misc.h"


class CInstanceManager;
class CD3DEngine;
class CParticule;
class CTerrain;
class CCamera;
class CObject;



class CAutoStation : public CAuto
{
public:
	CAutoStation(CInstanceManager* iMan, CObject* object);
	~CAutoStation();

	void		DeleteObject(BOOL bAll=FALSE);

	void		Init();
	BOOL		EventProcess(const Event &event);
	Error		RetError();

	BOOL		CreateInterface(BOOL bSelect);

protected:
	void		UpdateInterface(float rTime);

	CObject*	SearchVehicle();

protected:
	float			m_progress;
	float			m_speed;
	float			m_timeVirus;
	float			m_lastUpdateTime;
	float			m_lastParticule;
	int				m_soundChannel;
	D3DVECTOR		m_fretPos;
	BOOL			m_bLastVirus;
	float			m_energyVirus;
};