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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// mainmovie.h

#pragma once


#include "common/event.h"
#include "math/vector.h"


class CInstanceManager;
class CEvent;
class CD3DEngine;
class CInterface;
class CRobotMain;
class CCamera;
class CSound;




enum MainMovieType
{
	MM_NONE,
	MM_SATCOMopen,
	MM_SATCOMclose,
};



class CMainMovie
{
public:
	CMainMovie(CInstanceManager* iMan);
	~CMainMovie();

	void			Flush();
	bool			Start(MainMovieType type, float time);
	bool			Stop();
	bool			IsExist();
	bool			EventProcess(const Event &event);
	MainMovieType	RetType();
	MainMovieType	RetStopType();

protected:

protected:
	CInstanceManager* m_iMan;
	CEvent*			m_event;
	CD3DEngine*		m_engine;
	CInterface*		m_interface;
	CRobotMain*		m_main;
	CCamera*		m_camera;
	CSound*			m_sound;

	MainMovieType	m_type;
	MainMovieType	m_stopType;
	float			m_speed;
	float			m_progress;
	Math::Vector		m_initialEye;
	Math::Vector		m_initialLookat;
	Math::Vector		m_finalEye[2];
	Math::Vector		m_finalLookat[2];
};