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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// motiontoto.h

#pragma once


#include "object/motion/motion.h"



enum MotionTotoAction
{
	MT_ERROR	= 0,
	MT_WARNING	= 1,
	MT_INFO		= 2,
	MT_MESSAGE	= 3
};


class CMotionToto : public CMotion
{
public:
	CMotionToto(CInstanceManager* iMan, CObject* object);
	~CMotionToto();

	void	DeleteObject(bool bAll=false);
	bool	Create(Math::Vector pos, float angle, ObjectType type, float power);
	bool	EventProcess(const Event &event);
	Error	SetAction(int action, float time=0.2f);
	void	SetLinkType(ObjectType type);

	void	StartDisplayInfo();
	void	StopDisplayInfo();
	void	SetMousePos(Math::Point pos);

protected:
	bool	EventFrame(const Event &event);

protected:
	float		m_time;
	float		m_lastMotorParticule;
	bool		m_bDisplayInfo;
	bool		m_bQuickPos;
	bool		m_bStartAction;
	float		m_speedAction;
	float		m_clownRadius;
	float		m_clownDelay;
	float		m_clownTime;
	float		m_blinkTime;
	float		m_blinkProgress;
	int			m_soundChannel;
	ObjectType	m_type;
	Math::Point		m_mousePos;
};