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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// script.h

#ifndef _SCRIPT_H_
#define	_SCRIPT_H_


#include "event.h"


class CInstanceManager;
class CD3DEngine;
class CInterface;
class CDisplayText;
class CEdit;
class CList;
class CObject;
class CTaskManager;
class CBotProgram;
class CRobotMain;
class CTerrain;
class CWater;



class CScript
{
public:
	CScript(CInstanceManager* iMan, CObject* object, CTaskManager** secondaryTask);
	~CScript();

	static void	InitFonctions();

	void		PutScript(CEdit* edit, char* name);
	BOOL		GetScript(CEdit* edit);
	BOOL		RetCompile();

	void		GetTitle(char* buffer);

	void		SetStepMode(BOOL bStep);
	BOOL		Run();
	BOOL		Continue(const Event &event);
	BOOL		Step(const Event &event);
	void		Stop();
	BOOL		IsRunning();
	BOOL		IsContinue();
	BOOL		GetCursor(int &cursor1, int &cursor2);
	void		UpdateList(CList* list);
	void		ColorizeScript(CEdit* edit);
	BOOL		IntroduceVirus();

	int			RetError();
	void		GetError(char* buffer);

	void		New(CEdit* edit, char* name);
	BOOL		SendScript(char* text);
	BOOL		ReadScript(char* filename);
	BOOL		WriteScript(char* filename);
	BOOL		ReadStack(FILE *file);
	BOOL		WriteStack(FILE *file);
	BOOL		Compare(CScript* other);

	void		SetFilename(char *filename);
	char*		RetFilename();

protected:
	BOOL		IsEmpty();
	BOOL		CheckToken();
	BOOL		Compile();

public:
	CInstanceManager* m_iMan;
	CD3DEngine*		m_engine;
	CInterface*		m_interface;
	CDisplayText*	m_displayText;
	CBotProgram*	m_botProg;
	CRobotMain*		m_main;
	CTerrain*		m_terrain;
	CWater*			m_water;
	CTaskManager*	m_primaryTask;
	CTaskManager**	m_secondaryTask;
	CObject*		m_object;

	int			m_ipf;			// number of instructions/second
	int			m_errMode;		// what to do in case of error
	int			m_len;			// length of the script (without <0>)
	char*			m_script;		// script ends with <0>
	BOOL			m_bRun;			// program during execution?
	BOOL			m_bStepMode;		// step by step
	BOOL			m_bContinue;		// external function to continue
	BOOL			m_bCompile;		// compilation ok?
	char			m_title[50];		// script title
	char			m_filename[50];		// file name
	char			m_token[50];		// missing instruction
	int			m_error;		// error (0=ok)
	int			m_cursor1;
	int			m_cursor2;
	Event			m_event;
	float			m_returnValue;
};


#endif //_SCRIPT_H_