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// target.h
#ifndef _TARGET_H_
#define _TARGET_H_
#include "control.h"
class CD3DEngine;
class CObject;
class CTarget : public CControl
{
public:
CTarget(CInstanceManager* iMan);
~CTarget();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
BOOL EventProcess(const Event &event);
void Draw();
BOOL GetTooltip(FPOINT pos, char* name);
protected:
CObject* DetectFriendObject(FPOINT pos);
protected:
};
#endif //_TARGET_H_
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