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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// gauge.h

#pragma once

#include "graphics/engine/engine.h"

#include "common/event.h"
#include "common/misc.h"

#include "ui/control.h"


namespace Ui {

class CGauge : public CControl
{
    public:
        CGauge();
        virtual ~CGauge();

        bool    Create(Math::Point pos, Math::Point dim, int icon, EventType eventType);

        bool    EventProcess(const Event &event);

        void    Draw();

        void    SetLevel(float level);
        float   GetLevel();

    protected:

    protected:
        float   m_level;
};


}