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authorCorey Hulen <corey@hulen.com>2016-04-21 22:37:01 -0700
committerCorey Hulen <corey@hulen.com>2016-04-21 22:37:01 -0700
commit2e5617c29be69637acd384e85f795a0b343bec8d (patch)
tree6b8bdae1e664013b97c2dda94985375abda91aa5 /Godeps/_workspace/src/github.com/gorilla/handlers/compress.go
parent5c755463ed3a4c74a383fb4460b5be02d8868481 (diff)
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PLT-2057 User as a first class object (#2648)
* Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
Diffstat (limited to 'Godeps/_workspace/src/github.com/gorilla/handlers/compress.go')
-rw-r--r--Godeps/_workspace/src/github.com/gorilla/handlers/compress.go145
1 files changed, 145 insertions, 0 deletions
diff --git a/Godeps/_workspace/src/github.com/gorilla/handlers/compress.go b/Godeps/_workspace/src/github.com/gorilla/handlers/compress.go
new file mode 100644
index 000000000..5e140c503
--- /dev/null
+++ b/Godeps/_workspace/src/github.com/gorilla/handlers/compress.go
@@ -0,0 +1,145 @@
+// Copyright 2013 The Gorilla Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package handlers
+
+import (
+ "compress/flate"
+ "compress/gzip"
+ "io"
+ "net/http"
+ "strings"
+)
+
+type compressResponseWriter struct {
+ io.Writer
+ http.ResponseWriter
+ http.Hijacker
+ http.Flusher
+ http.CloseNotifier
+}
+
+func (w *compressResponseWriter) WriteHeader(c int) {
+ w.ResponseWriter.Header().Del("Content-Length")
+ w.ResponseWriter.WriteHeader(c)
+}
+
+func (w *compressResponseWriter) Header() http.Header {
+ return w.ResponseWriter.Header()
+}
+
+func (w *compressResponseWriter) Write(b []byte) (int, error) {
+ h := w.ResponseWriter.Header()
+ if h.Get("Content-Type") == "" {
+ h.Set("Content-Type", http.DetectContentType(b))
+ }
+ h.Del("Content-Length")
+
+ return w.Writer.Write(b)
+}
+
+type flusher interface {
+ Flush() error
+}
+
+func (w *compressResponseWriter) Flush() {
+ // Flush compressed data if compressor supports it.
+ if f, ok := w.Writer.(flusher); ok {
+ f.Flush()
+ }
+ // Flush HTTP response.
+ if w.Flusher != nil {
+ w.Flusher.Flush()
+ }
+}
+
+// CompressHandler gzip compresses HTTP responses for clients that support it
+// via the 'Accept-Encoding' header.
+func CompressHandler(h http.Handler) http.Handler {
+ return CompressHandlerLevel(h, gzip.DefaultCompression)
+}
+
+// CompressHandlerLevel gzip compresses HTTP responses with specified compression level
+// for clients that support it via the 'Accept-Encoding' header.
+//
+// The compression level should be gzip.DefaultCompression, gzip.NoCompression,
+// or any integer value between gzip.BestSpeed and gzip.BestCompression inclusive.
+// gzip.DefaultCompression is used in case of invalid compression level.
+func CompressHandlerLevel(h http.Handler, level int) http.Handler {
+ if level < gzip.DefaultCompression || level > gzip.BestCompression {
+ level = gzip.DefaultCompression
+ }
+
+ return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
+ L:
+ for _, enc := range strings.Split(r.Header.Get("Accept-Encoding"), ",") {
+ switch strings.TrimSpace(enc) {
+ case "gzip":
+ w.Header().Set("Content-Encoding", "gzip")
+ w.Header().Add("Vary", "Accept-Encoding")
+
+ gw, _ := gzip.NewWriterLevel(w, level)
+ defer gw.Close()
+
+ h, hok := w.(http.Hijacker)
+ if !hok { /* w is not Hijacker... oh well... */
+ h = nil
+ }
+
+ f, fok := w.(http.Flusher)
+ if !fok {
+ f = nil
+ }
+
+ cn, cnok := w.(http.CloseNotifier)
+ if !cnok {
+ cn = nil
+ }
+
+ w = &compressResponseWriter{
+ Writer: gw,
+ ResponseWriter: w,
+ Hijacker: h,
+ Flusher: f,
+ CloseNotifier: cn,
+ }
+
+ break L
+ case "deflate":
+ w.Header().Set("Content-Encoding", "deflate")
+ w.Header().Add("Vary", "Accept-Encoding")
+
+ fw, _ := flate.NewWriter(w, level)
+ defer fw.Close()
+
+ h, hok := w.(http.Hijacker)
+ if !hok { /* w is not Hijacker... oh well... */
+ h = nil
+ }
+
+ f, fok := w.(http.Flusher)
+ if !fok {
+ f = nil
+ }
+
+ cn, cnok := w.(http.CloseNotifier)
+ if !cnok {
+ cn = nil
+ }
+
+ w = &compressResponseWriter{
+ Writer: fw,
+ ResponseWriter: w,
+ Hijacker: h,
+ Flusher: f,
+ CloseNotifier: cn,
+ }
+
+ break L
+ }
+ }
+
+ h.ServeHTTP(w, r)
+ })
+}