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author | Joram Wilander <jwawilander@gmail.com> | 2017-03-02 17:48:56 -0500 |
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committer | GitHub <noreply@github.com> | 2017-03-02 17:48:56 -0500 |
commit | 3a91d4e5e419a43ff19a0736ce697f8d611d36e3 (patch) | |
tree | e57ad85d49f8768a575f27c89d338a4ccaeda521 /api/channel_test.go | |
parent | 8c5cee9521656bcffb371aad9dae4bea8fc70e29 (diff) | |
download | chat-3a91d4e5e419a43ff19a0736ce697f8d611d36e3.tar.gz chat-3a91d4e5e419a43ff19a0736ce697f8d611d36e3.tar.bz2 chat-3a91d4e5e419a43ff19a0736ce697f8d611d36e3.zip |
PLT-3077 Add group messaging (#5489)
* Implement server changes for group messaging
* Majority of client-side implementation
* Some server updates
* Added new React multiselect component
* Fix style issues
* Add custom renderer for options
* Fix model test
* Update ENTER functionality for multiselect control
* Remove buttons from multiselect UI control
* Updating group messaging UI (#5524)
* Move filter controls up a component level
* Scroll with arrow keys
* Updating mobile layout for multiselect (#5534)
* Fix race condition when backspacing quickly
* Hidden or new GMs show up for regular messages
* Add overriding of number remaining text
* Add UI filtering for team if config setting set
* Add icon to channel switcher and class prop to status icon
* Minor updates per feedback
* Improving group messaging UI (#5563)
* UX changes per feedback
* Update email for group messages
* UI fixes for group messaging (#5587)
* Fix missing localization string
* Add maximum users message when adding members to GM
* Fix input clearing on Android
* Updating group messaging UI (#5603)
* Updating UI for group messaging (#5604)
Diffstat (limited to 'api/channel_test.go')
-rw-r--r-- | api/channel_test.go | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/api/channel_test.go b/api/channel_test.go index 2e6484dfa..d8da3374b 100644 --- a/api/channel_test.go +++ b/api/channel_test.go @@ -219,6 +219,46 @@ func TestCreateDirectChannel(t *testing.T) { } } +func TestCreateGroupChannel(t *testing.T) { + th := Setup().InitBasic() + Client := th.BasicClient + user := th.BasicUser + user2 := th.BasicUser2 + user3 := th.CreateUser(Client) + + userIds := []string{user.Id, user2.Id, user3.Id} + + var channel *model.Channel + if result, err := Client.CreateGroupChannel(userIds); err != nil { + t.Fatal(err) + } else { + channel = result.Data.(*model.Channel) + } + + if channel.Type != model.CHANNEL_GROUP { + t.Fatal("channel type was not group") + } + + // Don't fail on group channels already existing and return the original channel again + if result, err := Client.CreateGroupChannel(userIds); err != nil { + t.Fatal(err) + } else if result.Data.(*model.Channel).Id != channel.Id { + t.Fatal("didn't return original group channel when saving a duplicate") + } + + if _, err := Client.CreateGroupChannel([]string{user.Id}); err == nil { + t.Fatal("should have failed with not enough users") + } + + if _, err := Client.CreateGroupChannel([]string{}); err == nil { + t.Fatal("should have failed with not enough users") + } + + if _, err := Client.CreateGroupChannel([]string{user.Id, user2.Id, user3.Id, "junk"}); err == nil { + t.Fatal("should have failed with non-existent user") + } +} + func TestUpdateChannel(t *testing.T) { th := Setup().InitBasic().InitSystemAdmin() Client := th.SystemAdminClient |