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authorJoram Wilander <jwawilander@gmail.com>2016-10-19 14:49:25 -0400
committerGitHub <noreply@github.com>2016-10-19 14:49:25 -0400
commit365b8b465e8a53ebb2da2bf3aef659ac81a2bc6a (patch)
tree643b2dd52b478c2c0b049ac28798d870b9dfd397 /api/status_test.go
parent0512bd26ee85473aa47206d5f207a9a506019138 (diff)
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Merging performance branch into master (#4268)
* improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the sameā€¦ (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
Diffstat (limited to 'api/status_test.go')
-rw-r--r--api/status_test.go106
1 files changed, 90 insertions, 16 deletions
diff --git a/api/status_test.go b/api/status_test.go
index f15c239db..ffc946817 100644
--- a/api/status_test.go
+++ b/api/status_test.go
@@ -4,13 +4,12 @@
package api
import (
- "strings"
- "testing"
- "time"
-
"github.com/mattermost/platform/model"
"github.com/mattermost/platform/store"
"github.com/mattermost/platform/utils"
+ "strings"
+ "testing"
+ "time"
)
func TestStatuses(t *testing.T) {
@@ -59,7 +58,7 @@ func TestStatuses(t *testing.T) {
t.Fatal(err2)
}
- time.Sleep(300 * time.Millisecond)
+ time.Sleep(500 * time.Millisecond)
WebSocketClient.GetStatuses()
if resp := <-WebSocketClient.ResponseChannel; resp.Error != nil {
@@ -76,6 +75,7 @@ func TestStatuses(t *testing.T) {
}
if status, ok := resp.Data[th.BasicUser2.Id]; !ok {
+ t.Log(len(resp.Data))
t.Fatal("should have had user status")
} else if status != model.STATUS_ONLINE {
t.Log(status)
@@ -83,7 +83,55 @@ func TestStatuses(t *testing.T) {
}
}
- SetStatusAwayIfNeeded(th.BasicUser2.Id, false)
+ WebSocketClient.GetStatusesByIds([]string{th.BasicUser2.Id})
+ if resp := <-WebSocketClient.ResponseChannel; resp.Error != nil {
+ t.Fatal(resp.Error)
+ } else {
+ if resp.SeqReply != WebSocketClient.Sequence-1 {
+ t.Fatal("bad sequence number")
+ }
+
+ for _, status := range resp.Data {
+ if status != model.STATUS_OFFLINE && status != model.STATUS_AWAY && status != model.STATUS_ONLINE {
+ t.Fatal("one of the statuses had an invalid value")
+ }
+ }
+
+ if status, ok := resp.Data[th.BasicUser2.Id]; !ok {
+ t.Log(len(resp.Data))
+ t.Fatal("should have had user status")
+ } else if status != model.STATUS_ONLINE {
+ t.Log(status)
+ t.Fatal("status should have been online")
+ } else if len(resp.Data) != 1 {
+ t.Fatal("only 1 status should be returned")
+ }
+ }
+
+ WebSocketClient.GetStatusesByIds([]string{ruser2.Id, "junk"})
+ if resp := <-WebSocketClient.ResponseChannel; resp.Error != nil {
+ t.Fatal(resp.Error)
+ } else {
+ if resp.SeqReply != WebSocketClient.Sequence-1 {
+ t.Fatal("bad sequence number")
+ }
+
+ if len(resp.Data) != 2 {
+ t.Fatal("2 statuses should be returned")
+ }
+ }
+
+ WebSocketClient.GetStatusesByIds([]string{})
+ if resp := <-WebSocketClient.ResponseChannel; resp.Error == nil {
+ if resp.SeqReply != WebSocketClient.Sequence-1 {
+ t.Fatal("bad sequence number")
+ }
+ t.Fatal("should have errored - empty user ids")
+ }
+
+ WebSocketClient2.Close()
+
+ SetStatusAwayIfNeeded(th.BasicUser.Id, false)
awayTimeout := *utils.Cfg.TeamSettings.UserStatusAwayTimeout
defer func() {
@@ -93,10 +141,9 @@ func TestStatuses(t *testing.T) {
time.Sleep(1500 * time.Millisecond)
- SetStatusAwayIfNeeded(th.BasicUser2.Id, false)
- SetStatusAwayIfNeeded(th.BasicUser2.Id, false)
+ SetStatusAwayIfNeeded(th.BasicUser.Id, false)
+ SetStatusOnline(th.BasicUser.Id, "junk", false)
- WebSocketClient2.Close()
time.Sleep(300 * time.Millisecond)
WebSocketClient.GetStatuses()
@@ -115,20 +162,17 @@ func TestStatuses(t *testing.T) {
stop := make(chan bool)
onlineHit := false
awayHit := false
- offlineHit := false
go func() {
for {
select {
case resp := <-WebSocketClient.EventChannel:
- if resp.Event == model.WEBSOCKET_EVENT_STATUS_CHANGE && resp.Data["user_id"].(string) == th.BasicUser2.Id {
+ if resp.Event == model.WEBSOCKET_EVENT_STATUS_CHANGE && resp.Data["user_id"].(string) == th.BasicUser.Id {
status := resp.Data["status"].(string)
if status == model.STATUS_ONLINE {
onlineHit = true
} else if status == model.STATUS_AWAY {
awayHit = true
- } else if status == model.STATUS_OFFLINE {
- offlineHit = true
}
}
case <-stop:
@@ -147,11 +191,40 @@ func TestStatuses(t *testing.T) {
if !awayHit {
t.Fatal("didn't get away event")
}
- if !offlineHit {
- t.Fatal("didn't get offline event")
+
+ time.Sleep(500 * time.Millisecond)
+
+ WebSocketClient.Close()
+}
+
+func TestGetStatusesByIds(t *testing.T) {
+ th := Setup().InitBasic()
+ Client := th.BasicClient
+
+ if result, err := Client.GetStatusesByIds([]string{th.BasicUser.Id}); err != nil {
+ t.Fatal(err)
+ } else {
+ statuses := result.Data.(map[string]string)
+ if len(statuses) != 1 {
+ t.Fatal("should only have 1 status")
+ }
+ }
+
+ if result, err := Client.GetStatusesByIds([]string{th.BasicUser.Id, th.BasicUser2.Id, "junk"}); err != nil {
+ t.Fatal(err)
+ } else {
+ statuses := result.Data.(map[string]string)
+ if len(statuses) != 3 {
+ t.Fatal("should have 3 statuses")
+ }
+ }
+
+ if _, err := Client.GetStatusesByIds([]string{}); err == nil {
+ t.Fatal("should have errored")
}
}
+/*
func TestSetActiveChannel(t *testing.T) {
th := Setup().InitBasic()
Client := th.BasicClient
@@ -185,8 +258,9 @@ func TestSetActiveChannel(t *testing.T) {
time.Sleep(500 * time.Millisecond)
status, _ = GetStatus(th.BasicUser.Id)
- // need to check if offline to catch race
+ need to check if offline to catch race
if status.Status != model.STATUS_OFFLINE && status.ActiveChannel != th.BasicChannel.Id {
t.Fatal("active channel should be set")
}
}
+*/