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authorDavid Meza <dmeza@users.noreply.github.com>2017-09-01 08:53:55 -0500
committerJoram Wilander <jwawilander@gmail.com>2017-09-01 09:53:55 -0400
commit3c5280119357e3742811fd724601d0bef01bcb29 (patch)
tree70a63e6748a5fd15b001f2750992deb03b4b68cf /model
parentbaa992a5594c271504c4551177a3d69eab848913 (diff)
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Config to make town square read only (#7140)
* Be able to make Town Square read-only (Disable typing messages for non admins). * Do not emit UserTypingEvent when TownSquareIsReadOnly and is Town Square. * Add unit tests for TownSquareIsReadOnly config value and logic. * Add TownSquareIsReadOnly to System console>Policy. Added Telemetry. * Add control for TownSquareIsReadOnly=true only for License Enterprise Edition E10 & E20. * Update en.json * Update en.json * Update policy_settings.jsx * Change config value from TownSquareIsReadOnly to ExperimentalTownSquareIsReadOnly. * Refactored to simplify. Avoid code repeat and multiple db calls.
Diffstat (limited to 'model')
-rw-r--r--model/config.go6
1 files changed, 6 insertions, 0 deletions
diff --git a/model/config.go b/model/config.go
index 65608c9a5..58b3da4d1 100644
--- a/model/config.go
+++ b/model/config.go
@@ -354,6 +354,7 @@ type TeamSettings struct {
MaxChannelsPerTeam *int64
MaxNotificationsPerChannel *int64
TeammateNameDisplay *string
+ ExperimentalTownSquareIsReadOnly *bool
}
type ClientRequirements struct {
@@ -824,6 +825,11 @@ func (o *Config) SetDefaults() {
*o.TeamSettings.MaxNotificationsPerChannel = 1000
}
+ if o.TeamSettings.ExperimentalTownSquareIsReadOnly == nil {
+ o.TeamSettings.ExperimentalTownSquareIsReadOnly = new(bool)
+ *o.TeamSettings.ExperimentalTownSquareIsReadOnly = false
+ }
+
if o.EmailSettings.EnableSignInWithEmail == nil {
o.EmailSettings.EnableSignInWithEmail = new(bool)