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-rw-r--r--Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_adder.go70
1 files changed, 0 insertions, 70 deletions
diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_adder.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_adder.go
deleted file mode 100644
index c5efd2beb..000000000
--- a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_adder.go
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright 2010 The draw2d Authors. All rights reserved.
-// created: 13/12/2010 by Laurent Le Goff
-
-package draw2d
-
-import (
- "code.google.com/p/freetype-go/freetype/raster"
-)
-
-type VertexAdder struct {
- command VertexCommand
- adder raster.Adder
-}
-
-func NewVertexAdder(adder raster.Adder) *VertexAdder {
- return &VertexAdder{VertexNoCommand, adder}
-}
-
-func (vertexAdder *VertexAdder) NextCommand(cmd VertexCommand) {
- vertexAdder.command = cmd
-}
-
-func (vertexAdder *VertexAdder) Vertex(x, y float64) {
- switch vertexAdder.command {
- case VertexStartCommand:
- vertexAdder.adder.Start(raster.Point{raster.Fix32(x * 256), raster.Fix32(y * 256)})
- default:
- vertexAdder.adder.Add1(raster.Point{raster.Fix32(x * 256), raster.Fix32(y * 256)})
- }
- vertexAdder.command = VertexNoCommand
-}
-
-type PathAdder struct {
- adder raster.Adder
- firstPoint raster.Point
- ApproximationScale float64
-}
-
-func NewPathAdder(adder raster.Adder) *PathAdder {
- return &PathAdder{adder, raster.Point{0, 0}, 1}
-}
-
-func (pathAdder *PathAdder) Convert(paths ...*PathStorage) {
- for _, path := range paths {
- j := 0
- for _, cmd := range path.commands {
- switch cmd {
- case MoveTo:
- pathAdder.firstPoint = raster.Point{raster.Fix32(path.vertices[j] * 256), raster.Fix32(path.vertices[j+1] * 256)}
- pathAdder.adder.Start(pathAdder.firstPoint)
- j += 2
- case LineTo:
- pathAdder.adder.Add1(raster.Point{raster.Fix32(path.vertices[j] * 256), raster.Fix32(path.vertices[j+1] * 256)})
- j += 2
- case QuadCurveTo:
- pathAdder.adder.Add2(raster.Point{raster.Fix32(path.vertices[j] * 256), raster.Fix32(path.vertices[j+1] * 256)}, raster.Point{raster.Fix32(path.vertices[j+2] * 256), raster.Fix32(path.vertices[j+3] * 256)})
- j += 4
- case CubicCurveTo:
- pathAdder.adder.Add3(raster.Point{raster.Fix32(path.vertices[j] * 256), raster.Fix32(path.vertices[j+1] * 256)}, raster.Point{raster.Fix32(path.vertices[j+2] * 256), raster.Fix32(path.vertices[j+3] * 256)}, raster.Point{raster.Fix32(path.vertices[j+4] * 256), raster.Fix32(path.vertices[j+5] * 256)})
- j += 6
- case ArcTo:
- lastPoint := arcAdder(pathAdder.adder, path.vertices[j], path.vertices[j+1], path.vertices[j+2], path.vertices[j+3], path.vertices[j+4], path.vertices[j+5], pathAdder.ApproximationScale)
- pathAdder.adder.Add1(lastPoint)
- j += 6
- case Close:
- pathAdder.adder.Add1(pathAdder.firstPoint)
- }
- }
- }
-}