diff options
Diffstat (limited to 'Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go')
-rw-r--r-- | Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go | 289 |
1 files changed, 0 insertions, 289 deletions
diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go deleted file mode 100644 index 1880e1e63..000000000 --- a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go +++ /dev/null @@ -1,289 +0,0 @@ -// Copyright 2012 The Freetype-Go Authors. All rights reserved. -// Use of this source code is governed by your choice of either the -// FreeType License or the GNU General Public License version 2 (or -// any later version), both of which can be found in the LICENSE file. - -package truetype - -// The Truetype opcodes are summarized at -// https://developer.apple.com/fonts/TTRefMan/RM07/appendixA.html - -const ( - opSVTCA0 = 0x00 // Set freedom and projection Vectors To Coordinate Axis - opSVTCA1 = 0x01 // . - opSPVTCA0 = 0x02 // Set Projection Vector To Coordinate Axis - opSPVTCA1 = 0x03 // . - opSFVTCA0 = 0x04 // Set Freedom Vector to Coordinate Axis - opSFVTCA1 = 0x05 // . - opSPVTL0 = 0x06 // Set Projection Vector To Line - opSPVTL1 = 0x07 // . - opSFVTL0 = 0x08 // Set Freedom Vector To Line - opSFVTL1 = 0x09 // . - opSPVFS = 0x0a // Set Projection Vector From Stack - opSFVFS = 0x0b // Set Freedom Vector From Stack - opGPV = 0x0c // Get Projection Vector - opGFV = 0x0d // Get Freedom Vector - opSFVTPV = 0x0e // Set Freedom Vector To Projection Vector - opISECT = 0x0f // moves point p to the InterSECTion of two lines - opSRP0 = 0x10 // Set Reference Point 0 - opSRP1 = 0x11 // Set Reference Point 1 - opSRP2 = 0x12 // Set Reference Point 2 - opSZP0 = 0x13 // Set Zone Pointer 0 - opSZP1 = 0x14 // Set Zone Pointer 1 - opSZP2 = 0x15 // Set Zone Pointer 2 - opSZPS = 0x16 // Set Zone PointerS - opSLOOP = 0x17 // Set LOOP variable - opRTG = 0x18 // Round To Grid - opRTHG = 0x19 // Round To Half Grid - opSMD = 0x1a // Set Minimum Distance - opELSE = 0x1b // ELSE clause - opJMPR = 0x1c // JuMP Relative - opSCVTCI = 0x1d // Set Control Value Table Cut-In - opSSWCI = 0x1e // Set Single Width Cut-In - opSSW = 0x1f // Set Single Width - opDUP = 0x20 // DUPlicate top stack element - opPOP = 0x21 // POP top stack element - opCLEAR = 0x22 // CLEAR the stack - opSWAP = 0x23 // SWAP the top two elements on the stack - opDEPTH = 0x24 // DEPTH of the stack - opCINDEX = 0x25 // Copy the INDEXed element to the top of the stack - opMINDEX = 0x26 // Move the INDEXed element to the top of the stack - opALIGNPTS = 0x27 // ALIGN PoinTS - op_0x28 = 0x28 // deprecated - opUTP = 0x29 // UnTouch Point - opLOOPCALL = 0x2a // LOOP and CALL function - opCALL = 0x2b // CALL function - opFDEF = 0x2c // Function DEFinition - opENDF = 0x2d // END Function definition - opMDAP0 = 0x2e // Move Direct Absolute Point - opMDAP1 = 0x2f // . - opIUP0 = 0x30 // Interpolate Untouched Points through the outline - opIUP1 = 0x31 // . - opSHP0 = 0x32 // SHift Point using reference point - opSHP1 = 0x33 // . - opSHC0 = 0x34 // SHift Contour using reference point - opSHC1 = 0x35 // . - opSHZ0 = 0x36 // SHift Zone using reference point - opSHZ1 = 0x37 // . - opSHPIX = 0x38 // SHift point by a PIXel amount - opIP = 0x39 // Interpolate Point - opMSIRP0 = 0x3a // Move Stack Indirect Relative Point - opMSIRP1 = 0x3b // . - opALIGNRP = 0x3c // ALIGN to Reference Point - opRTDG = 0x3d // Round To Double Grid - opMIAP0 = 0x3e // Move Indirect Absolute Point - opMIAP1 = 0x3f // . - opNPUSHB = 0x40 // PUSH N Bytes - opNPUSHW = 0x41 // PUSH N Words - opWS = 0x42 // Write Store - opRS = 0x43 // Read Store - opWCVTP = 0x44 // Write Control Value Table in Pixel units - opRCVT = 0x45 // Read Control Value Table entry - opGC0 = 0x46 // Get Coordinate projected onto the projection vector - opGC1 = 0x47 // . - opSCFS = 0x48 // Sets Coordinate From the Stack using projection vector and freedom vector - opMD0 = 0x49 // Measure Distance - opMD1 = 0x4a // . - opMPPEM = 0x4b // Measure Pixels Per EM - opMPS = 0x4c // Measure Point Size - opFLIPON = 0x4d // set the auto FLIP Boolean to ON - opFLIPOFF = 0x4e // set the auto FLIP Boolean to OFF - opDEBUG = 0x4f // DEBUG call - opLT = 0x50 // Less Than - opLTEQ = 0x51 // Less Than or EQual - opGT = 0x52 // Greater Than - opGTEQ = 0x53 // Greater Than or EQual - opEQ = 0x54 // EQual - opNEQ = 0x55 // Not EQual - opODD = 0x56 // ODD - opEVEN = 0x57 // EVEN - opIF = 0x58 // IF test - opEIF = 0x59 // End IF - opAND = 0x5a // logical AND - opOR = 0x5b // logical OR - opNOT = 0x5c // logical NOT - opDELTAP1 = 0x5d // DELTA exception P1 - opSDB = 0x5e // Set Delta Base in the graphics state - opSDS = 0x5f // Set Delta Shift in the graphics state - opADD = 0x60 // ADD - opSUB = 0x61 // SUBtract - opDIV = 0x62 // DIVide - opMUL = 0x63 // MULtiply - opABS = 0x64 // ABSolute value - opNEG = 0x65 // NEGate - opFLOOR = 0x66 // FLOOR - opCEILING = 0x67 // CEILING - opROUND00 = 0x68 // ROUND value - opROUND01 = 0x69 // . - opROUND10 = 0x6a // . - opROUND11 = 0x6b // . - opNROUND00 = 0x6c // No ROUNDing of value - opNROUND01 = 0x6d // . - opNROUND10 = 0x6e // . - opNROUND11 = 0x6f // . - opWCVTF = 0x70 // Write Control Value Table in Funits - opDELTAP2 = 0x71 // DELTA exception P2 - opDELTAP3 = 0x72 // DELTA exception P3 - opDELTAC1 = 0x73 // DELTA exception C1 - opDELTAC2 = 0x74 // DELTA exception C2 - opDELTAC3 = 0x75 // DELTA exception C3 - opSROUND = 0x76 // Super ROUND - opS45ROUND = 0x77 // Super ROUND 45 degrees - opJROT = 0x78 // Jump Relative On True - opJROF = 0x79 // Jump Relative On False - opROFF = 0x7a // Round OFF - op_0x7b = 0x7b // deprecated - opRUTG = 0x7c // Round Up To Grid - opRDTG = 0x7d // Round Down To Grid - opSANGW = 0x7e // Set ANGle Weight - opAA = 0x7f // Adjust Angle - opFLIPPT = 0x80 // FLIP PoinT - opFLIPRGON = 0x81 // FLIP RanGe ON - opFLIPRGOFF = 0x82 // FLIP RanGe OFF - op_0x83 = 0x83 // deprecated - op_0x84 = 0x84 // deprecated - opSCANCTRL = 0x85 // SCAN conversion ConTRoL - opSDPVTL0 = 0x86 // Set Dual Projection Vector To Line - opSDPVTL1 = 0x87 // . - opGETINFO = 0x88 // GET INFOrmation - opIDEF = 0x89 // Instruction DEFinition - opROLL = 0x8a // ROLL the top three stack elements - opMAX = 0x8b // MAXimum of top two stack elements - opMIN = 0x8c // MINimum of top two stack elements - opSCANTYPE = 0x8d // SCANTYPE - opINSTCTRL = 0x8e // INSTRuction execution ConTRoL - op_0x8f = 0x8f - op_0x90 = 0x90 - op_0x91 = 0x91 - op_0x92 = 0x92 - op_0x93 = 0x93 - op_0x94 = 0x94 - op_0x95 = 0x95 - op_0x96 = 0x96 - op_0x97 = 0x97 - op_0x98 = 0x98 - op_0x99 = 0x99 - op_0x9a = 0x9a - op_0x9b = 0x9b - op_0x9c = 0x9c - op_0x9d = 0x9d - op_0x9e = 0x9e - op_0x9f = 0x9f - op_0xa0 = 0xa0 - op_0xa1 = 0xa1 - op_0xa2 = 0xa2 - op_0xa3 = 0xa3 - op_0xa4 = 0xa4 - op_0xa5 = 0xa5 - op_0xa6 = 0xa6 - op_0xa7 = 0xa7 - op_0xa8 = 0xa8 - op_0xa9 = 0xa9 - op_0xaa = 0xaa - op_0xab = 0xab - op_0xac = 0xac - op_0xad = 0xad - op_0xae = 0xae - op_0xaf = 0xaf - opPUSHB000 = 0xb0 // PUSH Bytes - opPUSHB001 = 0xb1 // . - opPUSHB010 = 0xb2 // . - opPUSHB011 = 0xb3 // . - opPUSHB100 = 0xb4 // . - opPUSHB101 = 0xb5 // . - opPUSHB110 = 0xb6 // . - opPUSHB111 = 0xb7 // . - opPUSHW000 = 0xb8 // PUSH Words - opPUSHW001 = 0xb9 // . - opPUSHW010 = 0xba // . - opPUSHW011 = 0xbb // . - opPUSHW100 = 0xbc // . - opPUSHW101 = 0xbd // . - opPUSHW110 = 0xbe // . - opPUSHW111 = 0xbf // . - opMDRP00000 = 0xc0 // Move Direct Relative Point - opMDRP00001 = 0xc1 // . - opMDRP00010 = 0xc2 // . - opMDRP00011 = 0xc3 // . - opMDRP00100 = 0xc4 // . - opMDRP00101 = 0xc5 // . - opMDRP00110 = 0xc6 // . - opMDRP00111 = 0xc7 // . - opMDRP01000 = 0xc8 // . - opMDRP01001 = 0xc9 // . - opMDRP01010 = 0xca // . - opMDRP01011 = 0xcb // . - opMDRP01100 = 0xcc // . - opMDRP01101 = 0xcd // . - opMDRP01110 = 0xce // . - opMDRP01111 = 0xcf // . - opMDRP10000 = 0xd0 // . - opMDRP10001 = 0xd1 // . - opMDRP10010 = 0xd2 // . - opMDRP10011 = 0xd3 // . - opMDRP10100 = 0xd4 // . - opMDRP10101 = 0xd5 // . - opMDRP10110 = 0xd6 // . - opMDRP10111 = 0xd7 // . - opMDRP11000 = 0xd8 // . - opMDRP11001 = 0xd9 // . - opMDRP11010 = 0xda // . - opMDRP11011 = 0xdb // . - opMDRP11100 = 0xdc // . - opMDRP11101 = 0xdd // . - opMDRP11110 = 0xde // . - opMDRP11111 = 0xdf // . - opMIRP00000 = 0xe0 // Move Indirect Relative Point - opMIRP00001 = 0xe1 // . - opMIRP00010 = 0xe2 // . - opMIRP00011 = 0xe3 // . - opMIRP00100 = 0xe4 // . - opMIRP00101 = 0xe5 // . - opMIRP00110 = 0xe6 // . - opMIRP00111 = 0xe7 // . - opMIRP01000 = 0xe8 // . - opMIRP01001 = 0xe9 // . - opMIRP01010 = 0xea // . - opMIRP01011 = 0xeb // . - opMIRP01100 = 0xec // . - opMIRP01101 = 0xed // . - opMIRP01110 = 0xee // . - opMIRP01111 = 0xef // . - opMIRP10000 = 0xf0 // . - opMIRP10001 = 0xf1 // . - opMIRP10010 = 0xf2 // . - opMIRP10011 = 0xf3 // . - opMIRP10100 = 0xf4 // . - opMIRP10101 = 0xf5 // . - opMIRP10110 = 0xf6 // . - opMIRP10111 = 0xf7 // . - opMIRP11000 = 0xf8 // . - opMIRP11001 = 0xf9 // . - opMIRP11010 = 0xfa // . - opMIRP11011 = 0xfb // . - opMIRP11100 = 0xfc // . - opMIRP11101 = 0xfd // . - opMIRP11110 = 0xfe // . - opMIRP11111 = 0xff // . -) - -// popCount is the number of stack elements that each opcode pops. -var popCount = [256]uint8{ - // 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f - 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 5, // 0x00 - 0x0f - 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, // 0x10 - 0x1f - 1, 1, 0, 2, 0, 1, 1, 2, 0, 1, 2, 1, 1, 0, 1, 1, // 0x20 - 0x2f - 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 2, 2, 0, 0, 2, 2, // 0x30 - 0x3f - 0, 0, 2, 1, 2, 1, 1, 1, 2, 2, 2, 0, 0, 0, 0, 0, // 0x40 - 0x4f - 2, 2, 2, 2, 2, 2, 1, 1, 1, 0, 2, 2, 1, 1, 1, 1, // 0x50 - 0x5f - 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0x60 - 0x6f - 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 0, 0, 0, 0, 1, 1, // 0x70 - 0x7f - 0, 2, 2, 0, 0, 1, 2, 2, 1, 1, 3, 2, 2, 1, 2, 0, // 0x80 - 0x8f - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x90 - 0x9f - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xa0 - 0xaf - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xb0 - 0xbf - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0xc0 - 0xcf - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0xd0 - 0xdf - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 0xe0 - 0xef - 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 0xf0 - 0xff -} |