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-rw-r--r--Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go289
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diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go
deleted file mode 100644
index 1880e1e63..000000000
--- a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go
+++ /dev/null
@@ -1,289 +0,0 @@
-// Copyright 2012 The Freetype-Go Authors. All rights reserved.
-// Use of this source code is governed by your choice of either the
-// FreeType License or the GNU General Public License version 2 (or
-// any later version), both of which can be found in the LICENSE file.
-
-package truetype
-
-// The Truetype opcodes are summarized at
-// https://developer.apple.com/fonts/TTRefMan/RM07/appendixA.html
-
-const (
- opSVTCA0 = 0x00 // Set freedom and projection Vectors To Coordinate Axis
- opSVTCA1 = 0x01 // .
- opSPVTCA0 = 0x02 // Set Projection Vector To Coordinate Axis
- opSPVTCA1 = 0x03 // .
- opSFVTCA0 = 0x04 // Set Freedom Vector to Coordinate Axis
- opSFVTCA1 = 0x05 // .
- opSPVTL0 = 0x06 // Set Projection Vector To Line
- opSPVTL1 = 0x07 // .
- opSFVTL0 = 0x08 // Set Freedom Vector To Line
- opSFVTL1 = 0x09 // .
- opSPVFS = 0x0a // Set Projection Vector From Stack
- opSFVFS = 0x0b // Set Freedom Vector From Stack
- opGPV = 0x0c // Get Projection Vector
- opGFV = 0x0d // Get Freedom Vector
- opSFVTPV = 0x0e // Set Freedom Vector To Projection Vector
- opISECT = 0x0f // moves point p to the InterSECTion of two lines
- opSRP0 = 0x10 // Set Reference Point 0
- opSRP1 = 0x11 // Set Reference Point 1
- opSRP2 = 0x12 // Set Reference Point 2
- opSZP0 = 0x13 // Set Zone Pointer 0
- opSZP1 = 0x14 // Set Zone Pointer 1
- opSZP2 = 0x15 // Set Zone Pointer 2
- opSZPS = 0x16 // Set Zone PointerS
- opSLOOP = 0x17 // Set LOOP variable
- opRTG = 0x18 // Round To Grid
- opRTHG = 0x19 // Round To Half Grid
- opSMD = 0x1a // Set Minimum Distance
- opELSE = 0x1b // ELSE clause
- opJMPR = 0x1c // JuMP Relative
- opSCVTCI = 0x1d // Set Control Value Table Cut-In
- opSSWCI = 0x1e // Set Single Width Cut-In
- opSSW = 0x1f // Set Single Width
- opDUP = 0x20 // DUPlicate top stack element
- opPOP = 0x21 // POP top stack element
- opCLEAR = 0x22 // CLEAR the stack
- opSWAP = 0x23 // SWAP the top two elements on the stack
- opDEPTH = 0x24 // DEPTH of the stack
- opCINDEX = 0x25 // Copy the INDEXed element to the top of the stack
- opMINDEX = 0x26 // Move the INDEXed element to the top of the stack
- opALIGNPTS = 0x27 // ALIGN PoinTS
- op_0x28 = 0x28 // deprecated
- opUTP = 0x29 // UnTouch Point
- opLOOPCALL = 0x2a // LOOP and CALL function
- opCALL = 0x2b // CALL function
- opFDEF = 0x2c // Function DEFinition
- opENDF = 0x2d // END Function definition
- opMDAP0 = 0x2e // Move Direct Absolute Point
- opMDAP1 = 0x2f // .
- opIUP0 = 0x30 // Interpolate Untouched Points through the outline
- opIUP1 = 0x31 // .
- opSHP0 = 0x32 // SHift Point using reference point
- opSHP1 = 0x33 // .
- opSHC0 = 0x34 // SHift Contour using reference point
- opSHC1 = 0x35 // .
- opSHZ0 = 0x36 // SHift Zone using reference point
- opSHZ1 = 0x37 // .
- opSHPIX = 0x38 // SHift point by a PIXel amount
- opIP = 0x39 // Interpolate Point
- opMSIRP0 = 0x3a // Move Stack Indirect Relative Point
- opMSIRP1 = 0x3b // .
- opALIGNRP = 0x3c // ALIGN to Reference Point
- opRTDG = 0x3d // Round To Double Grid
- opMIAP0 = 0x3e // Move Indirect Absolute Point
- opMIAP1 = 0x3f // .
- opNPUSHB = 0x40 // PUSH N Bytes
- opNPUSHW = 0x41 // PUSH N Words
- opWS = 0x42 // Write Store
- opRS = 0x43 // Read Store
- opWCVTP = 0x44 // Write Control Value Table in Pixel units
- opRCVT = 0x45 // Read Control Value Table entry
- opGC0 = 0x46 // Get Coordinate projected onto the projection vector
- opGC1 = 0x47 // .
- opSCFS = 0x48 // Sets Coordinate From the Stack using projection vector and freedom vector
- opMD0 = 0x49 // Measure Distance
- opMD1 = 0x4a // .
- opMPPEM = 0x4b // Measure Pixels Per EM
- opMPS = 0x4c // Measure Point Size
- opFLIPON = 0x4d // set the auto FLIP Boolean to ON
- opFLIPOFF = 0x4e // set the auto FLIP Boolean to OFF
- opDEBUG = 0x4f // DEBUG call
- opLT = 0x50 // Less Than
- opLTEQ = 0x51 // Less Than or EQual
- opGT = 0x52 // Greater Than
- opGTEQ = 0x53 // Greater Than or EQual
- opEQ = 0x54 // EQual
- opNEQ = 0x55 // Not EQual
- opODD = 0x56 // ODD
- opEVEN = 0x57 // EVEN
- opIF = 0x58 // IF test
- opEIF = 0x59 // End IF
- opAND = 0x5a // logical AND
- opOR = 0x5b // logical OR
- opNOT = 0x5c // logical NOT
- opDELTAP1 = 0x5d // DELTA exception P1
- opSDB = 0x5e // Set Delta Base in the graphics state
- opSDS = 0x5f // Set Delta Shift in the graphics state
- opADD = 0x60 // ADD
- opSUB = 0x61 // SUBtract
- opDIV = 0x62 // DIVide
- opMUL = 0x63 // MULtiply
- opABS = 0x64 // ABSolute value
- opNEG = 0x65 // NEGate
- opFLOOR = 0x66 // FLOOR
- opCEILING = 0x67 // CEILING
- opROUND00 = 0x68 // ROUND value
- opROUND01 = 0x69 // .
- opROUND10 = 0x6a // .
- opROUND11 = 0x6b // .
- opNROUND00 = 0x6c // No ROUNDing of value
- opNROUND01 = 0x6d // .
- opNROUND10 = 0x6e // .
- opNROUND11 = 0x6f // .
- opWCVTF = 0x70 // Write Control Value Table in Funits
- opDELTAP2 = 0x71 // DELTA exception P2
- opDELTAP3 = 0x72 // DELTA exception P3
- opDELTAC1 = 0x73 // DELTA exception C1
- opDELTAC2 = 0x74 // DELTA exception C2
- opDELTAC3 = 0x75 // DELTA exception C3
- opSROUND = 0x76 // Super ROUND
- opS45ROUND = 0x77 // Super ROUND 45 degrees
- opJROT = 0x78 // Jump Relative On True
- opJROF = 0x79 // Jump Relative On False
- opROFF = 0x7a // Round OFF
- op_0x7b = 0x7b // deprecated
- opRUTG = 0x7c // Round Up To Grid
- opRDTG = 0x7d // Round Down To Grid
- opSANGW = 0x7e // Set ANGle Weight
- opAA = 0x7f // Adjust Angle
- opFLIPPT = 0x80 // FLIP PoinT
- opFLIPRGON = 0x81 // FLIP RanGe ON
- opFLIPRGOFF = 0x82 // FLIP RanGe OFF
- op_0x83 = 0x83 // deprecated
- op_0x84 = 0x84 // deprecated
- opSCANCTRL = 0x85 // SCAN conversion ConTRoL
- opSDPVTL0 = 0x86 // Set Dual Projection Vector To Line
- opSDPVTL1 = 0x87 // .
- opGETINFO = 0x88 // GET INFOrmation
- opIDEF = 0x89 // Instruction DEFinition
- opROLL = 0x8a // ROLL the top three stack elements
- opMAX = 0x8b // MAXimum of top two stack elements
- opMIN = 0x8c // MINimum of top two stack elements
- opSCANTYPE = 0x8d // SCANTYPE
- opINSTCTRL = 0x8e // INSTRuction execution ConTRoL
- op_0x8f = 0x8f
- op_0x90 = 0x90
- op_0x91 = 0x91
- op_0x92 = 0x92
- op_0x93 = 0x93
- op_0x94 = 0x94
- op_0x95 = 0x95
- op_0x96 = 0x96
- op_0x97 = 0x97
- op_0x98 = 0x98
- op_0x99 = 0x99
- op_0x9a = 0x9a
- op_0x9b = 0x9b
- op_0x9c = 0x9c
- op_0x9d = 0x9d
- op_0x9e = 0x9e
- op_0x9f = 0x9f
- op_0xa0 = 0xa0
- op_0xa1 = 0xa1
- op_0xa2 = 0xa2
- op_0xa3 = 0xa3
- op_0xa4 = 0xa4
- op_0xa5 = 0xa5
- op_0xa6 = 0xa6
- op_0xa7 = 0xa7
- op_0xa8 = 0xa8
- op_0xa9 = 0xa9
- op_0xaa = 0xaa
- op_0xab = 0xab
- op_0xac = 0xac
- op_0xad = 0xad
- op_0xae = 0xae
- op_0xaf = 0xaf
- opPUSHB000 = 0xb0 // PUSH Bytes
- opPUSHB001 = 0xb1 // .
- opPUSHB010 = 0xb2 // .
- opPUSHB011 = 0xb3 // .
- opPUSHB100 = 0xb4 // .
- opPUSHB101 = 0xb5 // .
- opPUSHB110 = 0xb6 // .
- opPUSHB111 = 0xb7 // .
- opPUSHW000 = 0xb8 // PUSH Words
- opPUSHW001 = 0xb9 // .
- opPUSHW010 = 0xba // .
- opPUSHW011 = 0xbb // .
- opPUSHW100 = 0xbc // .
- opPUSHW101 = 0xbd // .
- opPUSHW110 = 0xbe // .
- opPUSHW111 = 0xbf // .
- opMDRP00000 = 0xc0 // Move Direct Relative Point
- opMDRP00001 = 0xc1 // .
- opMDRP00010 = 0xc2 // .
- opMDRP00011 = 0xc3 // .
- opMDRP00100 = 0xc4 // .
- opMDRP00101 = 0xc5 // .
- opMDRP00110 = 0xc6 // .
- opMDRP00111 = 0xc7 // .
- opMDRP01000 = 0xc8 // .
- opMDRP01001 = 0xc9 // .
- opMDRP01010 = 0xca // .
- opMDRP01011 = 0xcb // .
- opMDRP01100 = 0xcc // .
- opMDRP01101 = 0xcd // .
- opMDRP01110 = 0xce // .
- opMDRP01111 = 0xcf // .
- opMDRP10000 = 0xd0 // .
- opMDRP10001 = 0xd1 // .
- opMDRP10010 = 0xd2 // .
- opMDRP10011 = 0xd3 // .
- opMDRP10100 = 0xd4 // .
- opMDRP10101 = 0xd5 // .
- opMDRP10110 = 0xd6 // .
- opMDRP10111 = 0xd7 // .
- opMDRP11000 = 0xd8 // .
- opMDRP11001 = 0xd9 // .
- opMDRP11010 = 0xda // .
- opMDRP11011 = 0xdb // .
- opMDRP11100 = 0xdc // .
- opMDRP11101 = 0xdd // .
- opMDRP11110 = 0xde // .
- opMDRP11111 = 0xdf // .
- opMIRP00000 = 0xe0 // Move Indirect Relative Point
- opMIRP00001 = 0xe1 // .
- opMIRP00010 = 0xe2 // .
- opMIRP00011 = 0xe3 // .
- opMIRP00100 = 0xe4 // .
- opMIRP00101 = 0xe5 // .
- opMIRP00110 = 0xe6 // .
- opMIRP00111 = 0xe7 // .
- opMIRP01000 = 0xe8 // .
- opMIRP01001 = 0xe9 // .
- opMIRP01010 = 0xea // .
- opMIRP01011 = 0xeb // .
- opMIRP01100 = 0xec // .
- opMIRP01101 = 0xed // .
- opMIRP01110 = 0xee // .
- opMIRP01111 = 0xef // .
- opMIRP10000 = 0xf0 // .
- opMIRP10001 = 0xf1 // .
- opMIRP10010 = 0xf2 // .
- opMIRP10011 = 0xf3 // .
- opMIRP10100 = 0xf4 // .
- opMIRP10101 = 0xf5 // .
- opMIRP10110 = 0xf6 // .
- opMIRP10111 = 0xf7 // .
- opMIRP11000 = 0xf8 // .
- opMIRP11001 = 0xf9 // .
- opMIRP11010 = 0xfa // .
- opMIRP11011 = 0xfb // .
- opMIRP11100 = 0xfc // .
- opMIRP11101 = 0xfd // .
- opMIRP11110 = 0xfe // .
- opMIRP11111 = 0xff // .
-)
-
-// popCount is the number of stack elements that each opcode pops.
-var popCount = [256]uint8{
- // 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f
- 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 5, // 0x00 - 0x0f
- 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, // 0x10 - 0x1f
- 1, 1, 0, 2, 0, 1, 1, 2, 0, 1, 2, 1, 1, 0, 1, 1, // 0x20 - 0x2f
- 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 2, 2, 0, 0, 2, 2, // 0x30 - 0x3f
- 0, 0, 2, 1, 2, 1, 1, 1, 2, 2, 2, 0, 0, 0, 0, 0, // 0x40 - 0x4f
- 2, 2, 2, 2, 2, 2, 1, 1, 1, 0, 2, 2, 1, 1, 1, 1, // 0x50 - 0x5f
- 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0x60 - 0x6f
- 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 0, 0, 0, 0, 1, 1, // 0x70 - 0x7f
- 0, 2, 2, 0, 0, 1, 2, 2, 1, 1, 3, 2, 2, 1, 2, 0, // 0x80 - 0x8f
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x90 - 0x9f
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xa0 - 0xaf
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xb0 - 0xbf
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0xc0 - 0xcf
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0xd0 - 0xdf
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 0xe0 - 0xef
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 0xf0 - 0xff
-}