diff options
Diffstat (limited to 'Godeps/_workspace/src/github.com/golang/freetype/truetype/face.go')
-rw-r--r-- | Godeps/_workspace/src/github.com/golang/freetype/truetype/face.go | 495 |
1 files changed, 0 insertions, 495 deletions
diff --git a/Godeps/_workspace/src/github.com/golang/freetype/truetype/face.go b/Godeps/_workspace/src/github.com/golang/freetype/truetype/face.go deleted file mode 100644 index d64a014c3..000000000 --- a/Godeps/_workspace/src/github.com/golang/freetype/truetype/face.go +++ /dev/null @@ -1,495 +0,0 @@ -// Copyright 2015 The Freetype-Go Authors. All rights reserved. -// Use of this source code is governed by your choice of either the -// FreeType License or the GNU General Public License version 2 (or -// any later version), both of which can be found in the LICENSE file. - -package truetype - -import ( - "image" - - "github.com/golang/freetype/raster" - "golang.org/x/image/font" - "golang.org/x/image/math/fixed" -) - -func powerOf2(i int) bool { - return i != 0 && (i&(i-1)) == 0 -} - -// Options are optional arguments to NewFace. -type Options struct { - // Size is the font size in points, as in "a 10 point font size". - // - // A zero value means to use a 12 point font size. - Size float64 - - // DPI is the dots-per-inch resolution. - // - // A zero value means to use 72 DPI. - DPI float64 - - // Hinting is how to quantize the glyph nodes. - // - // A zero value means to use no hinting. - Hinting font.Hinting - - // GlyphCacheEntries is the number of entries in the glyph mask image - // cache. - // - // If non-zero, it must be a power of 2. - // - // A zero value means to use 512 entries. - GlyphCacheEntries int - - // SubPixelsX is the number of sub-pixel locations a glyph's dot is - // quantized to, in the horizontal direction. For example, a value of 8 - // means that the dot is quantized to 1/8th of a pixel. This quantization - // only affects the glyph mask image, not its bounding box or advance - // width. A higher value gives a more faithful glyph image, but reduces the - // effectiveness of the glyph cache. - // - // If non-zero, it must be a power of 2, and be between 1 and 64 inclusive. - // - // A zero value means to use 4 sub-pixel locations. - SubPixelsX int - - // SubPixelsY is the number of sub-pixel locations a glyph's dot is - // quantized to, in the vertical direction. For example, a value of 8 - // means that the dot is quantized to 1/8th of a pixel. This quantization - // only affects the glyph mask image, not its bounding box or advance - // width. A higher value gives a more faithful glyph image, but reduces the - // effectiveness of the glyph cache. - // - // If non-zero, it must be a power of 2, and be between 1 and 64 inclusive. - // - // A zero value means to use 1 sub-pixel location. - SubPixelsY int -} - -func (o *Options) size() float64 { - if o != nil && o.Size > 0 { - return o.Size - } - return 12 -} - -func (o *Options) dpi() float64 { - if o != nil && o.DPI > 0 { - return o.DPI - } - return 72 -} - -func (o *Options) hinting() font.Hinting { - if o != nil { - switch o.Hinting { - case font.HintingVertical, font.HintingFull: - // TODO: support vertical hinting. - return font.HintingFull - } - } - return font.HintingNone -} - -func (o *Options) glyphCacheEntries() int { - if o != nil && powerOf2(o.GlyphCacheEntries) { - return o.GlyphCacheEntries - } - // 512 is 128 * 4 * 1, which lets us cache 128 glyphs at 4 * 1 subpixel - // locations in the X and Y direction. - return 512 -} - -func (o *Options) subPixelsX() (value uint32, halfQuantum, mask fixed.Int26_6) { - if o != nil { - switch o.SubPixelsX { - case 1, 2, 4, 8, 16, 32, 64: - return subPixels(o.SubPixelsX) - } - } - // This default value of 4 isn't based on anything scientific, merely as - // small a number as possible that looks almost as good as no quantization, - // or returning subPixels(64). - return subPixels(4) -} - -func (o *Options) subPixelsY() (value uint32, halfQuantum, mask fixed.Int26_6) { - if o != nil { - switch o.SubPixelsX { - case 1, 2, 4, 8, 16, 32, 64: - return subPixels(o.SubPixelsX) - } - } - // This default value of 1 isn't based on anything scientific, merely that - // vertical sub-pixel glyph rendering is pretty rare. Baseline locations - // can usually afford to snap to the pixel grid, so the vertical direction - // doesn't have the deal with the horizontal's fractional advance widths. - return subPixels(1) -} - -// subPixels returns q and the bias and mask that leads to q quantized -// sub-pixel locations per full pixel. -// -// For example, q == 4 leads to a bias of 8 and a mask of 0xfffffff0, or -16, -// because we want to round fractions of fixed.Int26_6 as: -// - 0 to 7 rounds to 0. -// - 8 to 23 rounds to 16. -// - 24 to 39 rounds to 32. -// - 40 to 55 rounds to 48. -// - 56 to 63 rounds to 64. -// which means to add 8 and then bitwise-and with -16, in two's complement -// representation. -// -// When q == 1, we want bias == 32 and mask == -64. -// When q == 2, we want bias == 16 and mask == -32. -// When q == 4, we want bias == 8 and mask == -16. -// ... -// When q == 64, we want bias == 0 and mask == -1. (The no-op case). -// The pattern is clear. -func subPixels(q int) (value uint32, bias, mask fixed.Int26_6) { - return uint32(q), 32 / fixed.Int26_6(q), -64 / fixed.Int26_6(q) -} - -// glyphCacheEntry caches the arguments and return values of rasterize. -type glyphCacheEntry struct { - key glyphCacheKey - val glyphCacheVal -} - -type glyphCacheKey struct { - index Index - fx, fy uint8 -} - -type glyphCacheVal struct { - advanceWidth fixed.Int26_6 - offset image.Point - gw int - gh int -} - -type indexCacheEntry struct { - rune rune - index Index -} - -// NewFace returns a new font.Face for the given Font. -func NewFace(f *Font, opts *Options) font.Face { - a := &face{ - f: f, - hinting: opts.hinting(), - scale: fixed.Int26_6(0.5 + (opts.size() * opts.dpi() * 64 / 72)), - glyphCache: make([]glyphCacheEntry, opts.glyphCacheEntries()), - } - a.subPixelX, a.subPixelBiasX, a.subPixelMaskX = opts.subPixelsX() - a.subPixelY, a.subPixelBiasY, a.subPixelMaskY = opts.subPixelsY() - - // Fill the cache with invalid entries. Valid glyph cache entries have fx - // and fy in the range [0, 64). Valid index cache entries have rune >= 0. - for i := range a.glyphCache { - a.glyphCache[i].key.fy = 0xff - } - for i := range a.indexCache { - a.indexCache[i].rune = -1 - } - - // Set the rasterizer's bounds to be big enough to handle the largest glyph. - b := f.Bounds(a.scale) - xmin := +int(b.Min.X) >> 6 - ymin := -int(b.Max.Y) >> 6 - xmax := +int(b.Max.X+63) >> 6 - ymax := -int(b.Min.Y-63) >> 6 - a.maxw = xmax - xmin - a.maxh = ymax - ymin - a.masks = image.NewAlpha(image.Rect(0, 0, a.maxw, a.maxh*len(a.glyphCache))) - a.r.SetBounds(a.maxw, a.maxh) - a.p = facePainter{a} - - return a -} - -type face struct { - f *Font - hinting font.Hinting - scale fixed.Int26_6 - subPixelX uint32 - subPixelBiasX fixed.Int26_6 - subPixelMaskX fixed.Int26_6 - subPixelY uint32 - subPixelBiasY fixed.Int26_6 - subPixelMaskY fixed.Int26_6 - masks *image.Alpha - glyphCache []glyphCacheEntry - r raster.Rasterizer - p raster.Painter - paintOffset int - maxw int - maxh int - glyphBuf GlyphBuf - indexCache [indexCacheLen]indexCacheEntry - - // TODO: clip rectangle? -} - -const indexCacheLen = 256 - -func (a *face) index(r rune) Index { - const mask = indexCacheLen - 1 - c := &a.indexCache[r&mask] - if c.rune == r { - return c.index - } - i := a.f.Index(r) - c.rune = r - c.index = i - return i -} - -// Close satisfies the font.Face interface. -func (a *face) Close() error { return nil } - -// Kern satisfies the font.Face interface. -func (a *face) Kern(r0, r1 rune) fixed.Int26_6 { - i0 := a.index(r0) - i1 := a.index(r1) - kern := a.f.Kern(a.scale, i0, i1) - if a.hinting != font.HintingNone { - kern = (kern + 32) &^ 63 - } - return kern -} - -// Glyph satisfies the font.Face interface. -func (a *face) Glyph(dot fixed.Point26_6, r rune) ( - dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool) { - - // Quantize to the sub-pixel granularity. - dotX := (dot.X + a.subPixelBiasX) & a.subPixelMaskX - dotY := (dot.Y + a.subPixelBiasY) & a.subPixelMaskY - - // Split the coordinates into their integer and fractional parts. - ix, fx := int(dotX>>6), dotX&0x3f - iy, fy := int(dotY>>6), dotY&0x3f - - index := a.index(r) - cIndex := uint32(index) - cIndex = cIndex*a.subPixelX - uint32(fx/a.subPixelMaskX) - cIndex = cIndex*a.subPixelY - uint32(fy/a.subPixelMaskY) - cIndex &= uint32(len(a.glyphCache) - 1) - a.paintOffset = a.maxh * int(cIndex) - k := glyphCacheKey{ - index: index, - fx: uint8(fx), - fy: uint8(fy), - } - var v glyphCacheVal - if a.glyphCache[cIndex].key != k { - var ok bool - v, ok = a.rasterize(index, fx, fy) - if !ok { - return image.Rectangle{}, nil, image.Point{}, 0, false - } - a.glyphCache[cIndex] = glyphCacheEntry{k, v} - } else { - v = a.glyphCache[cIndex].val - } - - dr.Min = image.Point{ - X: ix + v.offset.X, - Y: iy + v.offset.Y, - } - dr.Max = image.Point{ - X: dr.Min.X + v.gw, - Y: dr.Min.Y + v.gh, - } - return dr, a.masks, image.Point{Y: a.paintOffset}, v.advanceWidth, true -} - -func (a *face) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) { - if err := a.glyphBuf.Load(a.f, a.scale, a.index(r), a.hinting); err != nil { - return fixed.Rectangle26_6{}, 0, false - } - xmin := +a.glyphBuf.Bounds.Min.X - ymin := -a.glyphBuf.Bounds.Max.Y - xmax := +a.glyphBuf.Bounds.Max.X - ymax := -a.glyphBuf.Bounds.Min.Y - if xmin > xmax || ymin > ymax { - return fixed.Rectangle26_6{}, 0, false - } - return fixed.Rectangle26_6{ - Min: fixed.Point26_6{ - X: xmin, - Y: ymin, - }, - Max: fixed.Point26_6{ - X: xmax, - Y: ymax, - }, - }, a.glyphBuf.AdvanceWidth, true -} - -func (a *face) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) { - if err := a.glyphBuf.Load(a.f, a.scale, a.index(r), a.hinting); err != nil { - return 0, false - } - return a.glyphBuf.AdvanceWidth, true -} - -// rasterize returns the advance width, integer-pixel offset to render at, and -// the width and height of the given glyph at the given sub-pixel offsets. -// -// The 26.6 fixed point arguments fx and fy must be in the range [0, 1). -func (a *face) rasterize(index Index, fx, fy fixed.Int26_6) (v glyphCacheVal, ok bool) { - if err := a.glyphBuf.Load(a.f, a.scale, index, a.hinting); err != nil { - return glyphCacheVal{}, false - } - // Calculate the integer-pixel bounds for the glyph. - xmin := int(fx+a.glyphBuf.Bounds.Min.X) >> 6 - ymin := int(fy-a.glyphBuf.Bounds.Max.Y) >> 6 - xmax := int(fx+a.glyphBuf.Bounds.Max.X+0x3f) >> 6 - ymax := int(fy-a.glyphBuf.Bounds.Min.Y+0x3f) >> 6 - if xmin > xmax || ymin > ymax { - return glyphCacheVal{}, false - } - // A TrueType's glyph's nodes can have negative co-ordinates, but the - // rasterizer clips anything left of x=0 or above y=0. xmin and ymin are - // the pixel offsets, based on the font's FUnit metrics, that let a - // negative co-ordinate in TrueType space be non-negative in rasterizer - // space. xmin and ymin are typically <= 0. - fx -= fixed.Int26_6(xmin << 6) - fy -= fixed.Int26_6(ymin << 6) - // Rasterize the glyph's vectors. - a.r.Clear() - pixOffset := a.paintOffset * a.maxw - clear(a.masks.Pix[pixOffset : pixOffset+a.maxw*a.maxh]) - e0 := 0 - for _, e1 := range a.glyphBuf.Ends { - a.drawContour(a.glyphBuf.Points[e0:e1], fx, fy) - e0 = e1 - } - a.r.Rasterize(a.p) - return glyphCacheVal{ - a.glyphBuf.AdvanceWidth, - image.Point{xmin, ymin}, - xmax - xmin, - ymax - ymin, - }, true -} - -func clear(pix []byte) { - for i := range pix { - pix[i] = 0 - } -} - -// drawContour draws the given closed contour with the given offset. -func (a *face) drawContour(ps []Point, dx, dy fixed.Int26_6) { - if len(ps) == 0 { - return - } - - // The low bit of each point's Flags value is whether the point is on the - // curve. Truetype fonts only have quadratic Bézier curves, not cubics. - // Thus, two consecutive off-curve points imply an on-curve point in the - // middle of those two. - // - // See http://chanae.walon.org/pub/ttf/ttf_glyphs.htm for more details. - - // ps[0] is a truetype.Point measured in FUnits and positive Y going - // upwards. start is the same thing measured in fixed point units and - // positive Y going downwards, and offset by (dx, dy). - start := fixed.Point26_6{ - X: dx + ps[0].X, - Y: dy - ps[0].Y, - } - var others []Point - if ps[0].Flags&0x01 != 0 { - others = ps[1:] - } else { - last := fixed.Point26_6{ - X: dx + ps[len(ps)-1].X, - Y: dy - ps[len(ps)-1].Y, - } - if ps[len(ps)-1].Flags&0x01 != 0 { - start = last - others = ps[:len(ps)-1] - } else { - start = fixed.Point26_6{ - X: (start.X + last.X) / 2, - Y: (start.Y + last.Y) / 2, - } - others = ps - } - } - a.r.Start(start) - q0, on0 := start, true - for _, p := range others { - q := fixed.Point26_6{ - X: dx + p.X, - Y: dy - p.Y, - } - on := p.Flags&0x01 != 0 - if on { - if on0 { - a.r.Add1(q) - } else { - a.r.Add2(q0, q) - } - } else { - if on0 { - // No-op. - } else { - mid := fixed.Point26_6{ - X: (q0.X + q.X) / 2, - Y: (q0.Y + q.Y) / 2, - } - a.r.Add2(q0, mid) - } - } - q0, on0 = q, on - } - // Close the curve. - if on0 { - a.r.Add1(start) - } else { - a.r.Add2(q0, start) - } -} - -// facePainter is like a raster.AlphaSrcPainter, with an additional Y offset -// (face.paintOffset) to the painted spans. -type facePainter struct { - a *face -} - -func (p facePainter) Paint(ss []raster.Span, done bool) { - m := p.a.masks - b := m.Bounds() - b.Min.Y = p.a.paintOffset - b.Max.Y = p.a.paintOffset + p.a.maxh - for _, s := range ss { - s.Y += p.a.paintOffset - if s.Y < b.Min.Y { - continue - } - if s.Y >= b.Max.Y { - return - } - if s.X0 < b.Min.X { - s.X0 = b.Min.X - } - if s.X1 > b.Max.X { - s.X1 = b.Max.X - } - if s.X0 >= s.X1 { - continue - } - base := (s.Y-m.Rect.Min.Y)*m.Stride - m.Rect.Min.X - p := m.Pix[base+s.X0 : base+s.X1] - color := uint8(s.Alpha >> 8) - for i := range p { - p[i] = color - } - } -} |