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-rw-r--r--model/client4.go222
1 files changed, 222 insertions, 0 deletions
diff --git a/model/client4.go b/model/client4.go
new file mode 100644
index 000000000..3c585fbe4
--- /dev/null
+++ b/model/client4.go
@@ -0,0 +1,222 @@
+// Copyright (c) 2017 Mattermost, Inc. All Rights Reserved.
+// See License.txt for license information.
+
+package model
+
+import (
+ "fmt"
+ "net/http"
+ "strings"
+)
+
+type Response struct {
+ StatusCode int
+ Error *AppError
+ RequestId string
+ Etag string
+ ServerVersion string
+}
+
+type Client4 struct {
+ Url string // The location of the server, for example "http://localhost:8065"
+ ApiUrl string // The api location of the server, for example "http://localhost:8065/api/v4"
+ HttpClient *http.Client // The http client
+ AuthToken string
+ AuthType string
+}
+
+func NewAPIv4Client(url string) *Client4 {
+ return &Client4{url, url + API_URL_SUFFIX, &http.Client{}, "", ""}
+}
+
+func BuildResponse(r *http.Response) *Response {
+ return &Response{
+ StatusCode: r.StatusCode,
+ RequestId: r.Header.Get(HEADER_REQUEST_ID),
+ Etag: r.Header.Get(HEADER_ETAG_SERVER),
+ ServerVersion: r.Header.Get(HEADER_VERSION_ID),
+ }
+}
+
+func (c *Client4) SetOAuthToken(token string) {
+ c.AuthToken = token
+ c.AuthType = HEADER_TOKEN
+}
+
+func (c *Client4) ClearOAuthToken() {
+ c.AuthToken = ""
+ c.AuthType = HEADER_BEARER
+}
+
+func (c *Client4) GetUsersRoute() string {
+ return fmt.Sprintf("/users")
+}
+
+func (c *Client4) GetUserRoute(userId string) string {
+ return fmt.Sprintf(c.GetUsersRoute()+"/%v", userId)
+}
+
+func (c *Client4) GetTeamsRoute() string {
+ return fmt.Sprintf("/teams")
+}
+
+func (c *Client4) GetTeamRoute(teamId string) string {
+ return fmt.Sprintf(c.GetTeamsRoute()+"/%v", teamId)
+}
+
+func (c *Client4) DoApiGet(url string, etag string) (*http.Response, *AppError) {
+ return c.DoApiRequest(http.MethodGet, url, "", etag)
+}
+
+func (c *Client4) DoApiPost(url string, data string) (*http.Response, *AppError) {
+ return c.DoApiRequest(http.MethodPost, url, data, "")
+}
+
+func (c *Client4) DoApiPut(url string, data string) (*http.Response, *AppError) {
+ return c.DoApiRequest(http.MethodPut, url, data, "")
+}
+
+func (c *Client4) DoApiDelete(url string, data string) (*http.Response, *AppError) {
+ return c.DoApiRequest(http.MethodDelete, url, "", "")
+}
+
+func (c *Client4) DoApiRequest(method, url, data, etag string) (*http.Response, *AppError) {
+ rq, _ := http.NewRequest(method, c.ApiUrl+url, strings.NewReader(data))
+ rq.Close = true
+
+ if len(etag) > 0 {
+ rq.Header.Set(HEADER_ETAG_CLIENT, etag)
+ }
+
+ if len(c.AuthToken) > 0 {
+ rq.Header.Set(HEADER_AUTH, c.AuthType+" "+c.AuthToken)
+ }
+
+ if rp, err := c.HttpClient.Do(rq); err != nil {
+ return nil, NewLocAppError(url, "model.client.connecting.app_error", nil, err.Error())
+ } else if rp.StatusCode == 304 {
+ return rp, nil
+ } else if rp.StatusCode >= 300 {
+ defer closeBody(rp)
+ return rp, AppErrorFromJson(rp.Body)
+ } else {
+ return rp, nil
+ }
+}
+
+// CheckStatusOK is a convenience function for checking the standard OK response
+// from the web service.
+func CheckStatusOK(r *http.Response) bool {
+ m := MapFromJson(r.Body)
+ defer closeBody(r)
+
+ if m != nil && m[STATUS] == STATUS_OK {
+ return true
+ }
+
+ return false
+}
+
+// Authentication Section
+
+// LoginById authenticates a user by user id and password.
+func (c *Client4) LoginById(id string, password string) (*User, *Response) {
+ m := make(map[string]string)
+ m["id"] = id
+ m["password"] = password
+ return c.login(m)
+}
+
+// Login authenticates a user by login id, which can be username, email or some sort
+// of SSO identifier based on server configuration, and a password.
+func (c *Client4) Login(loginId string, password string) (*User, *Response) {
+ m := make(map[string]string)
+ m["login_id"] = loginId
+ m["password"] = password
+ return c.login(m)
+}
+
+// LoginByLdap authenticates a user by LDAP id and password.
+func (c *Client4) LoginByLdap(loginId string, password string) (*User, *Response) {
+ m := make(map[string]string)
+ m["login_id"] = loginId
+ m["password"] = password
+ m["ldap_only"] = "true"
+ return c.login(m)
+}
+
+// LoginWithDevice authenticates a user by login id (username, email or some sort
+// of SSO identifier based on configuration), password and attaches a device id to
+// the session.
+func (c *Client4) LoginWithDevice(loginId string, password string, deviceId string) (*User, *Response) {
+ m := make(map[string]string)
+ m["login_id"] = loginId
+ m["password"] = password
+ m["device_id"] = deviceId
+ return c.login(m)
+}
+
+func (c *Client4) login(m map[string]string) (*User, *Response) {
+ if r, err := c.DoApiPost("/users/login", MapToJson(m)); err != nil {
+ return nil, &Response{StatusCode: r.StatusCode, Error: err}
+ } else {
+ c.AuthToken = r.Header.Get(HEADER_TOKEN)
+ c.AuthType = HEADER_BEARER
+ defer closeBody(r)
+ return UserFromJson(r.Body), BuildResponse(r)
+ }
+}
+
+// Logout terminates the current user's session.
+func (c *Client4) Logout() (bool, *Response) {
+ if r, err := c.DoApiPost("/users/logout", ""); err != nil {
+ return false, &Response{StatusCode: r.StatusCode, Error: err}
+ } else {
+ c.AuthToken = ""
+ c.AuthType = HEADER_BEARER
+
+ defer closeBody(r)
+ return CheckStatusOK(r), BuildResponse(r)
+ }
+}
+
+// User Section
+
+// CreateUser creates a user in the system based on the provided user struct.
+func (c *Client4) CreateUser(user *User) (*User, *Response) {
+ if r, err := c.DoApiPost(c.GetUsersRoute(), user.ToJson()); err != nil {
+ return nil, &Response{StatusCode: r.StatusCode, Error: err}
+ } else {
+ defer closeBody(r)
+ return UserFromJson(r.Body), BuildResponse(r)
+ }
+}
+
+// GetUser returns a user based on the provided user id string.
+func (c *Client4) GetUser(userId, etag string) (*User, *Response) {
+ if r, err := c.DoApiGet(c.GetUserRoute(userId), etag); err != nil {
+ return nil, &Response{StatusCode: r.StatusCode, Error: err}
+ } else {
+ defer closeBody(r)
+ return UserFromJson(r.Body), BuildResponse(r)
+ }
+}
+
+// UpdateUser updates a user in the system based on the provided user struct.
+func (c *Client4) UpdateUser(user *User) (*User, *Response) {
+ if r, err := c.DoApiPut(c.GetUserRoute(user.Id), user.ToJson()); err != nil {
+ return nil, &Response{StatusCode: r.StatusCode, Error: err}
+ } else {
+ defer closeBody(r)
+ return UserFromJson(r.Body), BuildResponse(r)
+ }
+}
+
+// Team Section
+// to be filled in..
+
+// Channel Section
+// to be filled in..
+
+// Post Section
+// to be filled in..